branchsbox-sdf/3d-rewritecancel

18 Commits over 31 Days - 0.02cph!

10 Months Ago
Fixed garbled triangles when subtracting Fixed subtract just lasering in a straight line
10 Months Ago
Limit how much work is done on the main thread each tick
10 Months Ago
Use a lower resolution collision volume
10 Months Ago
Allow synchronous modifications too Some thread safety, including copy samples before generating mesh
10 Months Ago
Sdf modification methods are now async
10 Months Ago
Smoother normals
10 Months Ago
Fixed some bugs with generated vertices Mesh generation is multithreaded again
10 Months Ago
Fleshed out the rest of Sdf3DMeshWriter Flipped triangles Updated blobtool
10 Months Ago
Fixed degenerate triangles
10 Months Ago
Generate code for adding triangles
10 Months Ago
3D cases code gen boilerplate First pass at finding edge loops
10 Months Ago
Break up MeshWriter classes, basic example for generated 3D cases
10 Months Ago
Sdf3DMeshWriter structs and enums
10 Months Ago
Mining demo renaming SDF materials to layers Sdf3D Array, Chunk, World, stubbed MeshWriter
10 Months Ago
Added Sdf3DVolume resource Big abstracting refactor
10 Months Ago
Implemented Sdf3DArray
10 Months Ago
Deleted old marching cubes stuff Added 3D SDF primitives Some 2D refactoring Tabify WorldQuality refactor to support 3D worlds Abstracted out SdfArray from Sdf2DArray
11 Months Ago
Deleted old marching cubes stuff Added 3D SDF primitives