branchsbox-tabletennis-vr/mastercancel

165 Commits over 426 Days - 0.02cph!

1 Year Ago
Add tt_debug_gamestate
1 Year Ago
Programmatically assign audio reverb Serve paddle sound differs from hit responses
1 Year Ago
Update .addon metadata
1 Year Ago
Style the name tags based on team
1 Year Ago
Add name tags
1 Year Ago
Fixed who gets the score after 1 bounce
1 Year Ago
More work on solidifying game flow
1 Year Ago
Quick and nasty reset button on the VR controller
1 Year Ago
Teach the player about serving if they can't serve properly
1 Year Ago
Bunch of work on game state and game init
1 Year Ago
Split out game debugging stuff, added more debug options
1 Year Ago
Hooked up paddle hits, work on deciding who wins a round
1 Year Ago
Fixed ball trail
1 Year Ago
Add blue hand material override
1 Year Ago
Can hold the ball, and throw it
1 Year Ago
Serve the data properly instead of speculating
1 Year Ago
Add preset animations for non-knuckles users
1 Year Ago
Network finger data so you can flip off your opponent
1 Year Ago
Set GrabMode correctly, hands are now animated
1 Year Ago
Parse finger data, push it to anim parameters
1 Year Ago
Add "tt_debug_ballspawn"
1 Year Ago
Re-save out the paddle sound
1 Year Ago
Kill paddle serverside, stops error on game destroy
1 Year Ago
Up the game tickrate
1 Year Ago
Fixed up UI anchor position
1 Year Ago
Add Game.OnBallBounce, track ball bounce count for game loop
1 Year Ago
Update vr_hand.vmat
1 Year Ago
Add serving hand for testing
1 Year Ago
Cleanup, network GameState. Document shit a bit more.
1 Year Ago
Define game states Clear team score on Team.Reset Moved game loop code into specific partial class, introduce OutOfBoundsZ
1 Year Ago
Updated vrhead
1 Year Ago
Don't render the head model if our camera viewer matches the client
1 Year Ago
Debug code will chuck the ball to the paddle Scores bound to data, move score & hint widget based on team UI anchor.
1 Year Ago
Set PlayerColor for VR Heads, added Client.GetTeam, need to rewrite this later. https://files.facepunch.com/devultj/1b0511b1/sbox_zF9YzS45sU.png
1 Year Ago
Update vrhead.vmat Merge branch 'master' of sbox-tabletennis-vr
1 Year Ago
Added Team, assign teams on join. Can spawn ball outside of VR mode. Merge branch 'master' of sbox-tabletennis-vr
1 Year Ago
Tweaked vr head some more https://files.facepunch.com/louie/1b0511b1/sbox-dev_ILfzrHOVAe.png
1 Year Ago
Give players the VR Head, and attach it to their HMD when possible.
1 Year Ago
Temp vr head
1 Year Ago
Hook up hints to client join/leave
1 Year Ago
Can specify an icon instead of avatar for hint messages
1 Year Ago
Add statically mounted hint notifications widget
1 Year Ago
Use a statically mounted world panel for scores
1 Year Ago
Add FocusWorldPanel, right now it's just anchored infront of the player Add testing score widget Add HudEntity, create it on game ctor Reorganized file structure
1 Year Ago
Update collision matrix & remove obsolete code
1 Year Ago
Bounce particle goes on the hit pos, don't follow the ball you silly bugger Use HitPosition instead of EndPosition on our sweep traces
1 Year Ago
Sweep trace the paddle into the ball, way way more reliable, setup a nice cylinder hull for the paddle too Better physics, account for paddle angular velocity, original ball velocity reflects, and resolve movement after we've been hit instead of before
1 Year Ago
setting default map and removing something redundant
1 Year Ago
Removed all map content + update paddle texture
1 Year Ago
Update .addon