branchsbox-towns/mastercancel

43 Commits over 183 Days - 0.01cph!

3 Years Ago
Playing around with shaders for the terrain Forgot to save a material WIP editor improvements (now has a UI and can delete entities as well as move them) Update Towns.Common Implement spawn tool Implement the turret test NPC
3 Years Ago
Update Towns.Common Hide some UI in the editor Different icon for oak wood
3 Years Ago
Update Towns.Common and fix up inventory code
3 Years Ago
Add new tree
3 Years Ago
Don't show red interaction with depleted nodes
3 Years Ago
Add a reload_ui command to fix the UI after hotloads Hide interaction UI when not playing Show current level and progress on skills UI Show when you don't meet the level requirement to interact with resource nodes Just pushed all of this stuff live
3 Years Ago
Update Towns.Common and Towns.Data again Update Towns.Data for SkillDef Initial UI for skills
3 Years Ago
Fix chat immediately closing sometimes Hide chat UI in menus Update Towns.Common and Towns.Data Update code to use a shared ResourceNode entity instead of a different class per type
3 Years Ago
Loading screen when connecting and joining to a server
3 Years Ago
Server connect screen clean up
3 Years Ago
Fix game metadata loading racing the HUD creation (no more empty crafting window)
3 Years Ago
Compile fixes
3 Years Ago
Fix compile errors
3 Years Ago
Fix not being able to connect to the server anymore (due to increased strictness serverside)
3 Years Ago
Add campfire entity Double click placeable items to start placing them, press E to confirm or Tab to cancel Add the wood wall entities in
3 Years Ago
Namespace UI code under Towns.UI Fix possible exception in DestroyEntityDeferred Custom dev camera Dev cam (F2) now supports moving world entities around
3 Years Ago
Update common Add support for chat channels
3 Years Ago
Add dummy handlers for interaction start/stop to get rid of the error popup
3 Years Ago
Remote players now animate when moving around
3 Years Ago
Double click to craft Fix NRE in chat if you open it and dont type anything Show your items in the inventory window too
3 Years Ago
Swap all entity colliders to cylinders instead of capsules, tigtened up a bit too Fix window X not closing the window Crafting window (display only - doesn't actually craft yet) Update common and data
3 Years Ago
Handle inventory full notifications and a little cleanup
3 Years Ago
Window defaults to closed, tweak map lighting a bit since things look quite dark
3 Years Ago
Fix compile error
3 Years Ago
✕ is a better X
3 Years Ago
Add a window component WIP inventory display WIP action bar (currently has a button to toggle the inventory)
3 Years Ago
Add support for tooltips
3 Years Ago
Avatars now shown in chat Animation tweaks Yoink the camera input and nameplates from sbox-mmo
3 Years Ago
Add inventory notifications UI to show items that are obtained
3 Years Ago
Hook up clientside inventory handling Add Towns.Data
3 Years Ago
Support interacting with entities such as the resource nodes Simple UI that shows interactions you can make when looking at interactable things Spawn player in walk mode and make it more reliable
3 Years Ago
Update Towns.Common for new serializers
4 Years Ago
Fix new compile error
4 Years Ago
More appropriate chat panel
4 Years Ago
Set up collisions on resource nodes
4 Years Ago
Get chat working
4 Years Ago
Lerp remote player movements
4 Years Ago
Updates to get things working Hook up the player entity kind of so you can see other players now Hook up a dummy spawn point entity to stop that missing prefab error
4 Years Ago
Use Sandbox.WebSocket instead of the raw .NET one
4 Years Ago
Updates
4 Years Ago
Mostly working floating world origin
4 Years Ago
Fix seams between chunks Add distance fog Fix lighting weirdness Get player movement working DebugInfo panel
4 Years Ago
Initial commit