716 Commits over 945 Days - 0.03cph!
Strip out that drag drop bullshit
Check for code changes in the background
Class sidebar links
Dev Preview tweaks
Drag Drop tests (wasted morning)
lowercase Object and Void
Documentation from xml files
Show obsolete information
Delete Unused
Add Release API
Fix warnings
Use latest version for docs (experimenting)
Add button to clear a user's session
Update UserData before accessing org page or creating an org
Revert "Easily cancel async operations when navigating around pages"
This reverts commit b418b95f3fc3d9b93715a64d1c04d6b20deb1818.
Better use the existing solution :)
Easily cancel async operations when navigating around pages
Fixes sbox-issues/issues/2067
DisplayName matches the requirements of editor's addon manager
Fix for sbox-issues/issues/2080
Fix deleting asset media
Fix edit org update exception
Fix exception when choosing org name
We don't need to record when people fail at updating their discord
Increase AssetRate timeout
Sentry tweaks
Stop the buttons moving around
Don't have to be logged in to watch get page
Fixed not cancelling CancellationTokenSource on dispose
Don't let non game owners upgrade themselves in discord
No that it matters
Admin Pages don't need this now
Disable RetryOnFailure
Report exceptions
Switch to SandboxComponent and AddThink instead of manually handling IDisposable
Discord role setup (probably)
Update Org pages to use common component
Enable database retry
Dev Preview config
Fix NRE when showing asset counts
Don't show archived assets on org home page
More organised assets
Highlight if assets are out of date (need an engine update)
Better search layout
Find users
Show header if don't own the game
Only bring over data seed in Development
Development environment switch for web (#1)
* Endpoint configuration
* Don't generate these keys for these, we set them explicitly
* Consider fk constraints to allow new schema creation
* Refresh blob upload endpoint
* Live/dev switch + fixes to accommodate new db creation
* Don't need this anymore
* Cleanup
* Preset configs are fields instead of getters
* Update dev config
* No more need to manually set dev environment
* Don't need this log in dev env
* Simple data seed for new local dbs
* Select the right local db when seeding
* Dev environment utility page
* StringPool data seed
* Select Unknown when inserting score for non per map ranks
EF Core breaks with FK relationships id as 0.. for new dbs auto increment from 1, and explicitly grab the string we want here
* Add leaderboard game with ranks to data seed
* Update data seed
* Blobs upload to a subdir in dev env
* Update config
* Fix compile error
* Simplify the development environment check
* Cleanup, safety check
* Fix error on data seed
* Fix data seed error
* Bit of cleanup
* Add back development top bar
* Temporary caution
Ignore trying to update a closed session
Fix asset list with negative skip/take
Should fix exception when saving score
And fixed another api login error
Remove unused shit
Breadcrumbs and tweaks
New asset version can update game category
Fixed Revokes count in stats
Fix form input not triggering change shit
Add GameOwnership to users
Don't allow creation of organisations if not game owner
Add session info, allow clearing sessions
Set up control mode tags from metadata
Quick stats page to sanity check player counts
Add platform settings
Better admin only and banned user page blocking
Keep config updated
Allow deserializing enums by name
Ranking page is ordered properly
Player detail
Only show rankings list on games
reconnection handling
Fix tables getting unstyled
Fix fonts loading in late
StringPool to get without possibly adding
Ranking page allows viewing by buckets
Unify CanEdit access on asset pages
Remove Player.CityId, GameRating.CityId, rename GameRating.Bucket to BucketId - make it a stringpool entry, make it an int
Ranking wip