branchsbox/1762-fixcancel

5 Commits over 0 Days - ∞cph!

2 Months Ago
Scene changing working again nicely. Use DisconnectScope() when clearing scene/disconnecting on play mode exit to keep other clients functioning properly
2 Months Ago
Need to confirm scene load, to call OnJoined again appropriately
2 Months Ago
Don't forget to initialize NetworkObjects array
2 Months Ago
Networked scene change rewrite - much cleaner approach
2 Months Ago