branchsbox/1762-fixcancel

5 Commits over 0 Days - ∞cph!

28 Days Ago
Scene changing working again nicely. Use DisconnectScope() when clearing scene/disconnecting on play mode exit to keep other clients functioning properly
29 Days Ago
Need to confirm scene load, to call OnJoined again appropriately
29 Days Ago
Don't forget to initialize NetworkObjects array
29 Days Ago
Networked scene change rewrite - much cleaner approach
30 Days Ago