branchsbox/Expose-Barriers-2cancel

6 Commits over 31 Days - 0.01cph!

6 Months Ago
Moved RenderBarrierAccessFlags_t & BarrierPipelineStageFlags_t into NativeEngine namespace ditto Emulate D3D12_RESOURCE_STATES Ditto
7 Months Ago
Tidyups, comments, C# style enums Tidyups, comments, C# style enums
7 Months Ago
Removed comment Ditto
7 Months Ago
WIP Added more functions (enumerations) - also added top/bottom of pipeline bits for stages and a generic flush intended for testing as this will flush the pipeline (wait for all gfx cmd buffers to complete.
7 Months Ago
WIP WIP
7 Months Ago