branchsbox/Expose-Barriers-2cancel
6 Commits over 31 Days - 0.01cph!
Moved RenderBarrierAccessFlags_t & BarrierPipelineStageFlags_t into NativeEngine namespace
ditto
Emulate D3D12_RESOURCE_STATES
Ditto
Tidyups, comments, C# style enums
Tidyups, comments, C# style enums
WIP
Added more functions (enumerations) - also added top/bottom of pipeline bits for stages and a generic flush intended for testing as this will flush the pipeline (wait for all gfx cmd buffers to complete.