branchsbox/Histogram-for-AutoExp-cancel

2 Commits over 0 Days - ∞cph!

6 Months Ago
latest
6 Months Ago
Compute shaders for Auto Exposure - not yet used For generating the histogram for auto-exposure as used by tonemapping. These 2 shaders will geenerate the histogram and weighted average. They are not yet used. Currently Valve use occlusion queries and generate it as part of tonemapping.cpp. These shaders may prove better than that system.