11 Commits over 31 Days - 0.01cph!
Screen Space Ambient Occlusion
SSAO: Remove PS variant, hide difficult options and set some nice defaults, add r_ssao_debug, cleanup unused/unneeded
SSAO draws after opaque, not transparent. Added CameraComponent.AddHookAfterOpaque
Addition of compute shader version + minor changes to PS shader version and UI
ditto
Added an edge sharpening for blur (preserves edge) conttol
ditto
Removed Median Denoising
Median denoising proved of no real value, so removed it.
Work in progress - added Laplacian on Gaussian for edge preservation + darkness control + other small changes
Ditto
Work In progress - improved median denoise,
Code changed for median filter.
Work In Progress - AO - new features, changes, improvements
Various work in progress
Removed some gumf and re-enabled range check
Ditto
Work In Progress - Added features, UI layout, general code changes
Added Denoising, improved code generally, UI changes.
Work In Progress - SSAO post process
SSAO, normal reconstruction (simple and improved methods), various controls