branchsbox/actiongraph/propertysystemcancel

8 Commits over 0 Days - ∞cph!

21 Days Ago
WIP, probably scrapping this
22 Days Ago
Test dynamic properties get cleaned up when object is destroyed
22 Days Ago
Fix dynamic properties referencing game objects / components
22 Days Ago
Tweak dynamic properties serialization Failing GameObject dynamic property serialization test
22 Days Ago
Make IGameObjectDestroy internal for now Add IGameObjectSerialize scene events (internal) Dynamic property serialization
22 Days Ago
Add IGameObjectDestroy scene event Started on #1773 Dynamic properties API tweaks Dynamic properties tests Basic get / set node Some dynamic property documentation Dynamic property cloning tests
23 Days Ago
Add IGameObjectDestroy scene event Started on #1773 Dynamic properties API tweaks Dynamic properties tests Basic get / set node
25 Days Ago
Update Facepunch.ActionGraphs to 1.9 * Fix graph compilation times * Compiled graphs avoid allocations where possible * Compiled graph performance is now much closer to C# * Cleaner node definition API * Groundwork for new features #1667 * Fixes #1756 * Clean up game object / component reference serialization Add IGameObjectDestroy scene event Started on #1773