branchsbox/bindless-cubemapscancel

6 Commits over 30 Days - 0.01cph!

7 Months Ago
Bindless cubemaps! Remove references to texture cube arrays Remove all CPU path for envmaps, bindings, fingerprinting, etc, should've removed 3 years ago but now we're ready for it Remove remainder of CPU-driven code for cubemaps, rename indooroutdoorlevel to just renderpriority Update shaders Sort envmaps by priority Remove now unused m_bNeedsRender Recompile terrain after rebase
7 Months Ago
Remove now unused m_bNeedsRender
7 Months Ago
Update shaders Sort envmaps by priority
7 Months Ago
Remove remainder of CPU-driven code for cubemaps, rename indooroutdoorlevel to just renderpriority
7 Months Ago
Remove references to texture cube arrays Remove all CPU path for envmaps, bindings, fingerprinting, etc, should've removed 3 years ago but now we're ready for it
7 Months Ago
Bindless cubemaps!