branchsbox/citizenv2cancel

21 Commits over 0 Days - ∞cph!

6 Months Ago
Fixed chest bodygroup name
6 Months Ago
6 Months Ago
Jump & land animations + changed bindPose to have root_ik Z=0
7 Months Ago
reapplied tint mask
7 Months Ago
More work on the walks
7 Months Ago
Added tint mask to citizen_skin, removed mouth material
7 Months Ago
Updated N/NE/E/SE/S walks
7 Months Ago
Refined AO capsules + individual finger ones Merge branch 'citizenv2' of sbox into citizenv2
7 Months Ago
Updated Trainers to fit new Citizen rig Updated Workboots to fit new Citizen rig Updated Hardhat to fit new Citizen rig Remove physics hull from hardhat (causing visibility issues) Updated Wooly hat to fir new Citizen rig Updated Beret to fit the new Citizen rig Updated Security Helmet (with and without strap) to fit new Citizen rig Workboots compile Updated Tophat to fit new Citizen rig Updated Cap to fit new Citizen rig Updated Woolyhatbobble to fit new Citizen rig Updated Leather cap (with and without badge) to fit new Citizen rig Updated Uniform hat to fit new Citizen rig Updated Service hat to fit new Citizen rig Updated femalebun to fit new Citizen rig Updated male hair 02 to fit new Citizen rig
7 Months Ago
Fidget idle test
7 Months Ago
Updated trousers to fit new Citizen rig Updated longsleeve shirt to fit new Citizen rig Updated Tracksuit to fit new Citizen rig Updated Shorts to fit new Citizen rig Updated Labcoat to fit new Citizen rig Updated Jackets (hoodie and tuxedo) to fit new Citizen rig Updated HeavyJacket to fit new Citizen rig Updated Shoes to fit new Citizen rig Merge branch 'citizenv2' of sbox into citizenv2
7 Months Ago
Working IK on the legs, animgraph updates, fixed look chains, etc.
7 Months Ago
Fixed axis drifting on constraints + separate cycle resets on noclip entry/exit repeats
7 Months Ago
Implemented noclip in/out transition states
7 Months Ago
Fixed unwelded vert in knee
7 Months Ago
Halved new loops, tweaked skin weights, stripped off "Citizen@" off of all animation names to make everything cohesive
7 Months Ago
Updated citizen model with some added loops around elbows/knees. Made mouth a separate material so it doesn't get tinted. Added a fake AO under eyelids
7 Months Ago
Removed colour from skin to allow for better tinting
7 Months Ago
More puzzling animgraph shenanigans
7 Months Ago
Citizen V2: animgraph work, AO proxy data
7 Months Ago
Citizen V2 merge onto V1