branchsbox/decal-systemcancel

9 Commits over 0 Days - ∞cph!

1 Year Ago
Fix decal entry defaults not being set Get rid of decal convars and use the fade times from decal definition
1 Year Ago
Update pull.yml Updated actions/checkout
1 Year Ago
Helps if i call the right rpc
1 Year Ago
Network moving decals from one ent to another, some games are calling TakeDecalsFrom server side and it wasn't working before
1 Year Ago
Clear the whole decal list if we want to clear both world and entity decals
1 Year Ago
Add fade time and duration to decal definition but don't use it yet because defaults on DecalEntry don't work? Remove r_decal_debug
1 Year Ago
Add IS_DYNAMIC_DECAL | REFLECTS | DOES_NOT_ACCEPT_DECALS flags in case they're needed
1 Year Ago
Delete native decal game system
1 Year Ago
Rewrite decal system in managed Fix decal jittering on skinned meshes