branchsbox/game-modalcancel

13 Commits over 28 Days - 0.02cph!

14 Minutes Ago
News section Add Sandbox.Services.Players.Profile.IsFriend Update ReviewDto with Created and Updated On review show date and highlight friends Fix news posts shrinking add Review.Get( ident, steamid ) Can post reviews from in game Push menu scope when running menu concmds Add game closed toast
Today
Add range, currentvalue, globalunlocked, globalfraction to achievement Add razor EventHandlers in case intellisense starts reading them from other dlls Add EditorRequiredAttribute for razor Achievements list in game modal
2 Days Ago
Reviews show rating Console tweaks Review page header, post review button
3 Days Ago
Add [Parameter], namespaces, make syntax work
3 Days Ago
Add MenuUtility.PostReview Add Reviews service Reviews/News Move razor stuff from Sandbox.Razor to Microsoft.AspNetCore.Components - which tricks visual studio intellisense into working CodeArchive version++, add upgrader for older versions Add global usings to project compiling Panel implements Microsoft.AspNetCore.Components.IComponent Only run Sandbox.Generator if not DesignTimeBuild split Global Includes and Global Statics Remove Sandbox.Razor @usings
4 Days Ago
Portals Update Yoga, add support for `display: contents` PortalTarget uses display: Contents
4 Days Ago
Tabs
5 Days Ago
Image shrink to native size properly Label RichText can have clickable links Fix not parsing html with img/br/video due to unlosed tags (!) HtmlPanel support images, ul, ol, blockquote
5 Days Ago
Minimize PackageCard visuals, use ThumbWide if available Add MegaCard component Fix ` at the end of sort tooltips Metrics section VideoPanel renders video as background texture instead of content PackageSummary, Media Update Services Review Stats, Error Rate Add Package.LatestNewsPost Sandbox.UI.Image correctly resizes to layout when it's being forced to, but keeps aspect ratio like you'd expect Sandbox.UI.Label can be set as IsRich, in which case it can contain inline html tags like <strong>, <span> and <a> Fix Razor RenderTree sometimes deleting the last text content item Add HtmlPanel - takes HTML and tries to lay it out as you'd expect (but as panels) Package description uses same HTML description as on site
5 Days Ago
Fixed DropDown values
5 Days Ago
CreateGameModal DropDown has a bound value Can pass GameSettings to MenuUtility.OpenGame Use value edits instead of binds
5 Days Ago
Remove CreateGameSettings (unused), populate game settings controls in CreateGameModal
5 Days Ago
Squashed commit of the following: commit de0cf8637fda5693a9dc191ab4c23463f37245c7 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 28 14:10:53 2025 +0000 Pass info back through CreateGameModal, can select map and maxplayers commit 32f35066451d17ab48212ef25b3ef7d4ef1a9470 Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 28 11:20:28 2025 +0000 Switch GameSettings to CreateGameModal commit e1036a20ebf49e971a72981bb9525db6f441697d Author: Garry Newman <garrynewman@users.noreply.github.com> Date: Tue Jan 28 11:19:59 2025 +0000 Push menu scope in Game.Overlay commit 5310505a921aa3382df9e42cb21916a535019694 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 21:14:50 2025 +0000 Better looking DropDown, reduced default max range, restore saved launch arguments when re-opening modal commit 2dbaf1a592ba03bbcc27f77a291de4e7364df0b5 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 21:03:01 2025 +0000 Add Reset to Default button in GameSettingsModal commit 2a30d85f512db8e153cc94aefa8a1cb594a45193 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 18:24:07 2025 +0000 Icon support for game settings dropdown options, use SwitchControl instead of Checkbox commit e7e63ebc96397fa6ce5a233de0caf59a3e902151 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 18:07:31 2025 +0000 Add LaunchArguments.GameSettings, apply them when saving new game settings from menu, and run them when we've succesfully opened a game commit e9b88975fcf0e806eb3f1885d043071206bf2010 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 16:28:01 2025 +0000 Implement GameSettingsModal commit 91d7835a52f7b6cdef202f7d6a3889c7a311766a Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 15:34:06 2025 +0000 Add GameSettingsEntry.Default since we'll want to give the controls default values commit 4ba596a17d0523eea58ad86ffef03baf68d59452 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 15:01:28 2025 +0000 Publisher: after compiling a game, create new TypeLibrary, load in the game's assemblies, and search for ConVars marked with ConVarFlags.GameSetting, include in metadata when publishing commit 195de0fca5927643cb1ecba8b4740ecbbd90d431 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 14:59:57 2025 +0000 Add EditorUtility.CreateTypeLibrary( CompilerOutput[] ) commit ab0e1ebe84bf0bed146f9ee5983e336fb78608e6 Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 14:59:37 2025 +0000 Add internal TypeLibrary.GetMembersWithAttribute<T> commit 39ba22b6d9863b45b141a190585e5b0dec4074aa Author: Tony Ferguson <devultj@gmail.com> Date: Tue Jan 21 14:59:16 2025 +0000 Add ConVarFlags.GameSetting Tweak console overlay Tweak CreateGameModal