13 Commits over 0 Days - ∞cph!
Bitmap draw and bitmap pen
Clean up TextureControlWidget
Add Color.Rgba16 (half based color)
Add Bitmap class
More bitmap stuff
Add IPopupEditor<T>, EditorUtility.OpenControlSheet looks for this interface when creating a popup
Rename ControlSheetPopup to PopupEditor, make more modular so we can override important bits
Add TextureEditorPopup
Standardize internal way to async replace placeholder textures
Add Sandbox.Utility.ForAsync
TextureGenerators are async
Add TextureGenerator boilerplate
TextureControlWidget poc
Fix NRE in SpriteRenderer when texture is null
TextureControlWidget creates a child ResourceControlWidget instead of trying to be one
Draw texture preview
Add TextureGenerator boilerplate
TextureControlWidget poc
Fix NRE in SpriteRenderer when texture is null
TextureControlWidget creates a child ResourceControlWidget instead of trying to be one
Speed up Pixmap.FromTexture ( there's got to be a faster way than this come on)
Draw texture preview
Fix NRE in SpriteRenderer when texture is null
TextureControlWidget creates a child ResourceControlWidget instead of trying to be one
Speed up Pixmap.FromTexture ( there's got to be a faster way than this come on)
Draw texture preview
Add TextureGenerator boilerplate
TextureControlWidget poc
Add TextureGenerator boilerplate
Fix TypeLibrary.Current not working
Delete ResourceConverterFactory, ResourceJsonConvert
safe to pick to main
Add TypeLibrary.Current
Add TextureGenerator boilerplate