branchsbox/light_probe_volume_debug_gridcancel

16 Commits over 0 Days - ∞cph!

3 Years Ago
Add sample size as shader attribute
3 Years Ago
Destroy vertex buffers when convar is disabled
3 Years Ago
Use sample size instead of scale so we can use the convar
3 Years Ago
Update vertex buffer if r_light_probe_volume_debug_grid_prim changes so we can support cube prims too
3 Years Ago
Hook up r_light_probe_volume_debug_grid_albedo
3 Years Ago
Fix sphere reflection, add smooth fade
3 Years Ago
hook up metalness and roughness convars
3 Years Ago
Add adjustable roughness and metalness configuraiton to lpv debug grid Merge branch 'light_probe_volume_debug_grid' of sbox into light_probe_volume_debug_grid Fix some shading problems
3 Years Ago
Previous commit stomped all my changes
3 Years Ago
Fix compile
3 Years Ago
Ball impostors for layla https://cdn.discordapp.com/attachments/967087958266114048/970305957269762048/unknown.png C++ part of ball impostors Merge branch 'light_probe_volume_debug_grid' of sbox into light_probe_volume_debug_grid
3 Years Ago
Add the remaining convars
3 Years Ago
Add r_light_probe_volume_debug_grid_bbox
3 Years Ago
Don't make the debug scene object batchable, fixes lighting not working randomly - fuck knows why
3 Years Ago
Rendering for r_light_probe_volume_debug_grid
3 Years Ago