branchsbox/light_probe_volume_debug_gridcancel

16 Commits over 0 Days - ∞cph!

2 Years Ago
Add sample size as shader attribute
2 Years Ago
Destroy vertex buffers when convar is disabled
2 Years Ago
Use sample size instead of scale so we can use the convar
2 Years Ago
Update vertex buffer if r_light_probe_volume_debug_grid_prim changes so we can support cube prims too
2 Years Ago
Hook up r_light_probe_volume_debug_grid_albedo
2 Years Ago
Fix sphere reflection, add smooth fade
2 Years Ago
hook up metalness and roughness convars
2 Years Ago
Add adjustable roughness and metalness configuraiton to lpv debug grid Merge branch 'light_probe_volume_debug_grid' of sbox into light_probe_volume_debug_grid Fix some shading problems
2 Years Ago
Previous commit stomped all my changes
2 Years Ago
Fix compile
2 Years Ago
Ball impostors for layla https://cdn.discordapp.com/attachments/967087958266114048/970305957269762048/unknown.png C++ part of ball impostors Merge branch 'light_probe_volume_debug_grid' of sbox into light_probe_volume_debug_grid
2 Years Ago
Add the remaining convars
2 Years Ago
Add r_light_probe_volume_debug_grid_bbox
2 Years Ago
Don't make the debug scene object batchable, fixes lighting not working randomly - fuck knows why
2 Years Ago
Rendering for r_light_probe_volume_debug_grid
2 Years Ago