10 Commits over 0 Days - ∞cph!
Oops, add line thickness & connections back
Recode & cleanup gizmo line shader
Remove most of the hacks we had in place,
Cleanup and simplify
Make certain things faster and easier to read
Fix rounding miter
added point/square miter
Actual UV coords now for alpha fade
Better separation for varying line settings
Fix line lists not working as expected for gizmo drawing
Add adjacency primitive types for geometry shaders
Update LineTest to use a list of lines
Allow variable line width & differentiate between connected and non connected lines
Temp improve line culling for the time being
Initial work for line drawing