branchsbox/local_filescancel

8 Commits over 0 Days - ∞cph!

4 Months Ago
Simplify RedirectFileSystem, fix not mounting
4 Months Ago
Fix test
4 Months Ago
Respect JsonIgnoreAttribute when serializing component properties We were already checking it for fields Revert "Add LargeNetworkFiles table" This reverts commit 7365c616af37ef1665abe4961344013815e89b70. Accidentally rebased master onto a branch - Metapyziks Fix warnings in ParticleVector3ControlWidget Fix some download toasts sticking around forever, and incorrectly displaying as cancelled Populate Json reflection cache in Json.Initialize We were seeing some long frame times during first-time prefab instantiation caused by this Do panel bind/parameter events when things change even if tree is empty, Facepunch/sbox-issues#5908 Custom panels that do stuff/populate from attributes etc should work again now, incl settings page Don't use internal message type for changing level Fixed retry logic Docs Merge branch 'master' into local_files Merge fixes
4 Months Ago
Merge branch 'master' into local_files
4 Months Ago
Move the asset download cache to a single purpose class
4 Months Ago
Fix filesystems not clearing properly between games Download required files from server
4 Months Ago
No network files needed for remote packages File download framework Add Connection.SendRequest<T> - allows async waiting for a response to a specific message, instead of routing through global handlers Request files loop
4 Months Ago
Add LargeNetworkFiles table