8 Commits over 0 Days - ∞cph!
Simplify RedirectFileSystem, fix not mounting
Respect JsonIgnoreAttribute when serializing component properties
We were already checking it for fields
Revert "Add LargeNetworkFiles table"
This reverts commit 7365c616af37ef1665abe4961344013815e89b70.
Accidentally rebased master onto a branch - Metapyziks
Fix warnings in ParticleVector3ControlWidget
Fix some download toasts sticking around forever, and incorrectly displaying as cancelled
Populate Json reflection cache in Json.Initialize
We were seeing some long frame times during first-time prefab instantiation caused by this
Do panel bind/parameter events when things change even if tree is empty, Facepunch/sbox-issues#5908
Custom panels that do stuff/populate from attributes etc should work again now, incl settings page
Don't use internal message type for changing level
Fixed retry logic
Docs
Merge branch 'master' into local_files
Merge fixes
Merge branch 'master' into local_files
Move the asset download cache to a single purpose class
Fix filesystems not clearing properly between games
Download required files from server
No network files needed for remote packages
File download framework
Add Connection.SendRequest<T> - allows async waiting for a response to a specific message, instead of routing through global handlers
Request files loop
Add LargeNetworkFiles table