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14,461 Commits over 1,614 Days - 0.37cph!

1 Year Ago
Remove env_sky from native map class list
1 Year Ago
point_worldtext defaults text_block type for message property
1 Year Ago
Implement point_worldtext in C# using our text renderer https://files.facepunch.com/layla/1b2211b1/sbox_fUilkVSXOb.png
1 Year Ago
Fix TextManager ignoring horizontal alignment
1 Year Ago
Asset Inspector 'Open asset location' selects the file
1 Year Ago
Vis3: Disable log message being spammed which is overwhelming builder output and causing hangs
1 Year Ago
Throw a warning if we try to allocate a null object
1 Year Ago
Bail if we failed to install a package when dropped
1 Year Ago
Select the file when using "open asset location in explorer"
1 Year Ago
Hammer: Expose path node tangent values
1 Year Ago
Vis3 (#888) New map visibility (Vis3)
1 Year Ago
Add some logging to AsyncTasks.TaskCancel2 To help investigate #210 Allow TaskSource async methods to persist, so they can cancel nicely Use framework methods to find async state machines / tasks A bit more protected against changes Bump up max async task cancellation count
1 Year Ago
Adjusted oil_drum_explosive health value
1 Year Ago
Do not re-write .addon files when they did not change Fixes sbox/issues/847
1 Year Ago
Get rid of debug hotload log
1 Year Ago
Added failing test reproducing #869 Fixed #869, emit a warning when fields change type instead of an error Fixed sboxgame/issues#3043
1 Year Ago
Failing test case to reproduce #876 Fixed #876 HOTLOAD_NOCATCH will stop hotload from catching exceptions
1 Year Ago
Support for multidimentional arrays on vfx Use HDR fog clipmaps https://i.imgur.com/0HtWKID.png
1 Year Ago
Rubikon: Optimizations for traces and volume queries through the broadphase from Dirk that is meant to be 30-60% faster
1 Year Ago
Lets try rewriting generated razor syntax again some documentation corrections markdown style adjustments
1 Year Ago
Slap DefaultValueAttribute on DevCam values that can reset Because we don't have syntaxrewriter on razor pages
1 Year Ago
Dotted Dress Outfit Piece Skinning fixes and LODs coming ASAP
1 Year Ago
Revert "Generate Razor pages before running Syntax Rewriter" This reverts commit 132f573ddbdf8e42755e08aa0aad41de9cc5d1b4.
1 Year Ago
DevCam reset also resets FOV
1 Year Ago
Added Slider.Default property (razor), middle mouse click will reset to it if set Generate Razor pages before running Syntax Rewriter Gives us DefaultValue attributes on generated classes Added 'onlyOwn' argument to TypeLibrary.GetPropertyDescriptions Defaults to false, optionally returns only non-inherited properties DevCam reset options https://files.facepunch.com/rubat/1b1711b1/5ALR2QNbDc.png Middle mouse click also works to reset individual sliders
1 Year Ago
Fix css filters not accounting for margins
1 Year Ago
Enabled simple markdown for asset descriptions (no images/links for now)
1 Year Ago
Apply scaling to text stroke width & line height
1 Year Ago
Add Typelibrary.GetMethodsWithAttribute Add ThumbnailRenderAttribute Add IResourceCompilerContext.def Add Asset.OverrideThumbnail( pixmap ) Prefabs have thumbnails! https://files.facepunch.com/garry/b3633834-6291-42da-80d3-d51924e0a2fe.png Move ThumbnailRendererAttribute
1 Year Ago
Fix predicted network and predicted local swap. Only store and restore predicted child networkables if we should based on network / variables flags Restore functionality to remember ConVar values between hotloads. Don't remember values if the ConVar isn't our host type Move ConVar generators to ConVar folder. Add ConVar.Engine file to generate backing field + set underlying ConVar value for tool ConVars. Don't do any generation for engine ConVars if we aren't a tools package. Similarly, don't do any generation for other ConVar types if we _are_ a tools package. Merge branch 'master' of github.com:Facepunch/sbox
1 Year Ago
Move stereo rendering to GameDebug menu Add Visualize Scene Objects to GameDebug menu
1 Year Ago
Added a bunch of debug view options https://files.facepunch.com/garry/6a9d8907-6204-4a78-8856-49eab947739f.png
1 Year Ago
Minor documentation pass Handle JSON parse errors when reading .meta files by displaying a warning The warning displays which file exactly failed to parse Disallow adding duplicate tags with TagEdit Also adjusted its styles to not have extra margin on its left with no tags added compared to a default text entry
1 Year Ago
Added SceneObject.ClearMaterialOverride & Vector3.RotateAround
1 Year Ago
Prefab adds component after deserializing so variables are set before Activate is called Prefab Component - default values Name the new component after its type Add ModelPhysicsComponent
1 Year Ago
Put it where it belongs
1 Year Ago
Remove ConsoleSystem.HasSwitch. Make CommandLine internals visible to Sandbox.Server
1 Year Ago
Add ConVar.Server + ConVar.Client generators so setting these properties from their respective realms will update underlying ConVar Update ConvarReplicated to match ConVar.Menu/ConVar.ClientData naming for consistency Update generator class names for consistency Add ConVarClient/ConVarServer visit property calls to worker Don't set ConVar value from game setting default if we have a command line switch Fix commented out logs so we can use them in future Remember values from hotloads again (for now) Comment out RememberValue again for now until I have a solution Merge branch 'master' of github.com:Facepunch/sbox
1 Year Ago
Add RenderColor to prefab model https://files.facepunch.com/garry/627ef066-e1dd-4a07-a2ed-5797dae530fe.png
1 Year Ago
Dry Suit Outfit Piece - extra files for chest rebreather
1 Year Ago
Add SceneCamera.Worlds (for adding multiple worlds) Plumb renderpipeline so SceneCamera can add its extra worlds GizmoInstances create and maintain their own SceneWorld
1 Year Ago
Add adjacency primitive types for geometry shaders (cherry picked from commit 12e636476fd0e6190834331b7a51a53b4564f84b)
1 Year Ago
GetPositionOnPlane draw plane when hitbox.debug Fix position gizmo arrow wrong plane
1 Year Ago
WebSurface's in-browser navigations will update the current url Resolves sboxgame/issues/issues/2977
1 Year Ago
Fixes razor <style> blocks sometimes failing to update We'd cache all stylesheets that occur at runtime then fail to update when trying to return to a stylesheet that existed previously, even if it's different than the block's present stylesheet. Resolves sboxgame/issues/issues/2999
1 Year Ago
Editor: Seek for .vmap, not .vpk - also strip .vmap from name if it's found when trying to play from a launch configuration
1 Year Ago
Disable video settings in editor mode
1 Year Ago
Editor: PackageSelector shows text explicitly if we've picked a vpk, or are using <empty> for maps https://files.facepunch.com/devultj/1b1311b1/sbox_0VDj0FzBtZ.png
1 Year Ago
ThreadStatic tag builder in Trace.From. Todo: look into thread safety for traces(?) Merge branch 'master' of github.com:Facepunch/sbox
1 Year Ago
Further main menu style adjustments to not cut off icons Placeholder icon for local gamemodes in server list So it doesn't appear like something broke during icon loading Disable "Open in Hammer" option for disabled map projects Asset Browser with list view now also displays asset path in status bar