branchsbox/mastercancel

12,690 Commits over 1,461 Days - 0.36cph!

3 Years Ago
Minidump reporter
3 Years Ago
Map selection button/page/api Disable map validation Add HttpAddonProvider Map provision Add worldrenderer to sbox_game Don't commit these native asks managed to resolve the map name + vpk Map provision recognize local maps, skip over them Undo FindMapVPK Add EngineGlue.Add/RemoveSearchPath Simpify BaseFileSystem.GetFullPath Content mounting Merge branch 'master' of sbox
3 Years Ago
updated textures/mats/ added corrugated wall set Merge branch 'master' of sbox
3 Years Ago
Add non range sliders to int and float edit box
3 Years Ago
Add validators to property editor int and float sliders
3 Years Ago
Add slider labels to Vector3 and Vector4 edit boxes https://files.facepunch.com/layla/1b1311b1/property_sliders.mp4
3 Years Ago
initial work on linear-gradient and radial-gradient
3 Years Ago
Moved form styles to base Create Game screen Add DictionaryDataBind Move Form to subfolder Clean up how DataBinds are updated Allow access to System.Private.CoreLib/System.RuntimeTypeHandle CreateGame form basics Update TextEntry so caret blinking is relative to focus time Form.AddCustom<T>( databind ) Handle errors in panel tick so it can't pull down the whole UI system Fix DataBind not caching properly MapButton wip Merge branch 'master' of sbox
3 Years Ago
Fix TextureRTBuilder being created incorrectly Bind GetSwapChainTexture Bind GetSwapChainTexture all in C# instead so we don't have to recompile the entire engine, bind SwapChainHandle and SwapChainBuffer
3 Years Ago
Unused Merge branch 'master' of sbox Hotload report errors as warnings, log exceptions
3 Years Ago
Add PhysicsBody.SpeculativeContactEnabled Add box helper gizmos to light_ortho https://files.facepunch.com/layla/1b1211b1/light_ortho.mp4
3 Years Ago
Removed dm map 1 + Added new map Removed old the 1st dm map. Added new map Merge branch 'master' of sbox
3 Years Ago
Add PhysicsGroup.AngularVelocity and PhysicsGroup.AddAngularVelocity
3 Years Ago
Hammer: Update geometry when changing cable path type
3 Years Ago
Hammer: Add UI for initial path tool settings (cable radius and offset by radius)
3 Years Ago
Move Layout to Template Restore support for property binds Gamescreen uses @binds
3 Years Ago
Restore panel template events, unfuck the code Label and Button both has a Text property and a SetText method GameScreen uses html events instead of AddEvents
3 Years Ago
Re-add support for @ref and @ref.optional Convert GameScreen to use a template
3 Years Ago
Add border with content test Refactored StyleSheet so we can easily load multiple stylesheets on one panel
3 Years Ago
AddonProvider CopyAsync Change client signon so we don't get a bunch of hotloads on files that didn't hotload
3 Years Ago
Keep friend count in header updated Layout invisible stuff at least once Move default fonts to base GameScreen cleanup Merge branch 'master' of sbox Activity tweaks Merge branch 'master' of sbox
3 Years Ago
Add basic LOS check to prop explosions
3 Years Ago
Hammer: Add hole primitive https://files.facepunch.com/layla/1b0811b1/sbox_P0oMYcGFO3.png
3 Years Ago
Initial Art Pass for Deathmatch Test Map Initial Art Pass for Deathmatch Test Map
3 Years Ago
Implemented background-position in shader Added background-repeat property
3 Years Ago
Loading screen cancel button should work Floating friends list Merge branch 'master' of sbox
3 Years Ago
Revert "AssetBrowser: gridview and listview shows correct image ext (not just jpg for everything)" might have issues when there's no content src
3 Years Ago
GAme screen cleaning
3 Years Ago
Add z-index property Rename UI.Renderer to UI.BasePanelRenderer Rename UI.TextBlock to UI.BaseTextBlock
3 Years Ago
Add Texture.LoadAsync GameScreen background wait for texture load before adding visible class
3 Years Ago
Add BgTint to cssbox shader (allows bgimage to obey opacity) Fixed alpha blend in cssbox background Merge branch 'master' of sbox
3 Years Ago
updated wip pipe set Merge branch 'master' of sbox
3 Years Ago
Add Overlap.Sphere (uses physics query to get entities inside radius)
3 Years Ago
Add vsnd asset type icon
3 Years Ago
Add import parent bone bind pose transform to render mesh compile time transform Merge branch 'master' of sbox
3 Years Ago
Fixed debug spam GameScreen queries api for more game info, shows background image
3 Years Ago
Api Update Merge branch 'master' of sbox
3 Years Ago
citizen.vmdl compile Whitelist TimeSpan
3 Years Ago
lifted swim anims to line up better with reticule when shooting
3 Years Ago
Add DamageInfo.Explosion
3 Years Ago
Add explosive_force to explosion_behavior gamedata
3 Years Ago
Add ModelEntity.GetBoneIndex (from bone name)
3 Years Ago
Use new API
3 Years Ago
Add explosion behavior data to ModelExtensions. Handle explosion behavior in props
3 Years Ago
added footstep anim events to missing walk and run anims Merge branch 'master' of sbox
3 Years Ago
fix uniform metallic workflow, tweaked world materials
3 Years Ago
updating locomotion anims, anim graph and model, adding swimming anims
3 Years Ago
adding materials
3 Years Ago
fixed some LOD, added/tweaked materials fixed citizen police hat metallic workflow adding WIP pipe set Merge branch 'master' of sbox
3 Years Ago
Fix NRE in StartTouch if player doesn't have an inventory