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11,168 Commits over 1,308 Days - 0.36cph!

3 Months Ago
Fix tags not always getting applied to scene objects
3 Months Ago
Members with [Expose] are always exposed
3 Months Ago
BytePack dictionary support + tests
4 Months Ago
VR: Don't crash inside ControllerTypeFromString if we weren't able to fetch an index for the device
4 Months Ago
Add CameraComponent.RenderToTexture
4 Months Ago
Add Voice component https://files.facepunch.com/layla/1b1011b1/sbox.2024.01.10.20.22.06.mp4
4 Months Ago
Citizen: fixed the neck bone in Airborne_Flail_Movement having been pushed down due to a CAT bug
4 Months Ago
Show project close dialog when switching project too
4 Months Ago
Updated Terrain tool icons from Jen
4 Months Ago
Citizen: converted all existing FBX animation files to binary FBX - for Facepunch/sbox-issues#3085 Most were already binary FBX, but a few of the earliest ones were ASCII.
4 Months Ago
Blur LineEdit on escape pressed sbox-issues/issues/4438
4 Months Ago
Move MemberInfo.ToSimpleString() extension to Sandbox.System Add Stirng.HtmlEncode() / UrlEncode() extension methods ActionGraph: type name formatting fixes
4 Months Ago
Add close dialog when closing the editor main window, checking all loaded editor scenes https://files.facepunch.com/tony/1b1011b1/parsecd_xYoAHD6h6B.png
4 Months Ago
Fix network message chunking not actually doing shit Tweak string table initialization Unit test validate StringTable
4 Months Ago
Add popup dialog when closing a scene that has unsaved changes - next up multiple scene dialog https://files.facepunch.com/tony/1b1011b1/parsecd_AQsMHNci5r.png
4 Months Ago
Remove unused debug args
4 Months Ago
WrappedPropertySet/Get also have Attributes defined. Two methods with the same name but different signatures will now have unique static attribute list. Fixed attribute constructor issues for backing static attributes.
4 Months Ago
Update template.gitignore to ignore some editor project files
4 Months Ago
Only change ident field inside project creator window if necessary Fixes sbox-issues/issues/4433
4 Months Ago
Add support for (de)serializing component fields
4 Months Ago
Scale gizmo plane (#1432) * Allowing scaling along 2 axis https://files.facepunch.com/louie/1b0911b1/sbox_GGYJ3vMG0N.png
4 Months Ago
Don't use the same assembly twice
4 Months Ago
Clean up
4 Months Ago
Remove Time.Tick
4 Months Ago
SceneUtility.Instantiate becomes gameobject.Clone( ... )
4 Months Ago
ActionGraph: Fixed not being able to delete duplicate input / output nodes
4 Months Ago
Component Version Upgraders (#1431) https://docs.facepunch.com/doc/component-versioning-2fVhFt2lJp
4 Months Ago
Implement attributes on ReflectionSerializedObject.SerializedProperty Move Terrain editor into an EditorTool ReflectionSerializedObject property SetValue<T> will convert value, catch exceptions TypeSerializedObject SerializedProperty.TryGetAsObject don't throw if null Brush settings widget window FloatControlWidget blurs entry on range slider drag Only modify terrain on mouse drag Change brush order, circle first
4 Months Ago
Expose GraphicsItem.BoundingRect Allows graphics items to draw outside of their defined size ActionGraph: Fix input const value repainting
4 Months Ago
Don't leave the server when joining
4 Months Ago
Added Networked Properties https://docs.facepunch.com/s/sbox-dev/doc/sync-properties-jKFHwTGVgR
4 Months Ago
Delete mouth system from soundsystem, too specific, doesn't work anymore
4 Months Ago
Remove all references to baseentity
4 Months Ago
Delete basehandle
4 Months Ago
remove entitysystem include from def
4 Months Ago
Delete entitysystem, no longer needed!
4 Months Ago
Delete everything from entity2 except entitysystem and entitykeyvalues
4 Months Ago
Delete entityinterfaces, entitystructs
4 Months Ago
Citizen/animgraph: update "voice" to use a MorphFrame instead of a DMX file + subgraph tweaks + weightlist tweaks
4 Months Ago
Citizen: updated visemes prefab Citizen: set viseme prefab to enabled Merge branch 'master' of sbox
4 Months Ago
Delete entitycomponent
4 Months Ago
Remove more unused from entitykeyvalues, got to do this bit by bit
4 Months Ago
Add compiled cs_compress_dxt material
4 Months Ago
Hair Dreadlocks - Quick Adjustments
4 Months Ago
Don't clamp morph frame weights
4 Months Ago
Remove entityio from entitykeyvalues
4 Months Ago
Fix grid size button tooltips
4 Months Ago
Texture Compression Speed Improvements (#1430) Improves DXT5 compression by moving it to GPU, other algorithms that still run on CPU also benefit (DXT1 etc.). Additionally fixes DXT crash (sbox-issues/issues/4165).
4 Months Ago
ActionGraph: Nodes for creating common collection types Array, List, HashSet, Dictionary
4 Months Ago
Quick fix to Hair cap textures