branchsbox/mastercancel

13,430 Commits over 1,522 Days - 0.37cph!

8 Days Ago
Fix hotloading test
8 Days Ago
EventRecord uses correct Version sha
8 Days Ago
Json warmup can be a background task. (-500ms) Make logging initialization more predictable to avoid double configuration waste Menu doesn't need access control (-100ms) Only initialize ILHotload in editor as that's the only context it's useful in (-100ms) We can await on account information until after menu is loaded, otherwise we're usually hanging here for a second or more doing fuck all ResourceLoader.LoadAllGameResource: FindFile `*` more optimized than `*.*` (150ms -> 75ms) Update Superluminal PerformanceAPI (Stop nagging) Update AMSI patch for .net9 so we're not wasting 100ms+ every full hotload / package load
8 Days Ago
Cleanup unused usings Use Parallel.For( for particles Lets try setting the min/max threads
8 Days Ago
Use ReplaceWith in WalkJsonTree instead of doing it manually
8 Days Ago
Fix gameobject and component control widgets not respecting readonly attribute
8 Days Ago
Use JsonObject.DeepClone() instead of Deserialize<DeepClone>
8 Days Ago
Resolve Fixed Update Issues Resolves issue where Fixed Update would be called more times than it should be. Fixes issues such as in Marble Racer where if you had 500fps you'd move much faster than other players.
8 Days Ago
Add Distance/Falloff to music player
8 Days Ago
Make EnableFootstepSounds on PlayerController work
8 Days Ago
Switch from net7 to net9 * Update your Visual Studio to 17.12.0!
8 Days Ago
Add NETSDK1138 no nowarn Make writing clothing more deterministic When dressing, if we have a citizen model - but not a human model, make clothing invalid
9 Days Ago
Update clothing
9 Days Ago
Hide "available parties"
9 Days Ago
Rework triggers to check contact points instead of ref counted touches. Add ITriggerListener.OnTriggerEnter/Exit for game objects that contain multiple colliders
9 Days Ago
Update documentation for methods in INetworkListener to indicate that they're only called for the host. Add net_fakelag ConVar. It's working for both Steam Networking Sockets and TCP / local instance. Can also be changed in the editor like this https://files.facepunch.com/conna/1b1211b1/sbox-dev_jpOfxVrwEr.mp4 Also commit this important file
9 Days Ago
Some additional troublesome Vulkan layer disables
9 Days Ago
Change notifications to a real popup Start putting the party system back together
9 Days Ago
Fix popup being orphaned when clicked on Set in_editor ub richpresence when in editor Popup supports AboveCenter Stop making the popups red! Friends in footer, delete friends list
9 Days Ago
Some changes to time sync. Seems to fix Facepunch/sbox-issues#6865 locally. Needs re-test.
9 Days Ago
.Clothing fixes
9 Days Ago
Service update Save/load avatar to/from the cloud
9 Days Ago
Human Bodygroup adjustments - Clothing fixes
10 Days Ago
Body Group Fix
10 Days Ago
Left the wrong model enabled
10 Days Ago
Fix Popup Panels not closing when in game (but worked in menu) Sausage toggle
10 Days Ago
Humans: re-enabled automatic citizen-to-human animation hack for now while proper animations are being worked on
10 Days Ago
Fix menu missing material
10 Days Ago
Fix settings apply button not working Fix storage page
10 Days Ago
InteropGen: Add IsError to resources Model.IsError propertly detects when we're error.vmdl Applying clothing correctly detects invalid models Fix jeans using the wrong model location
10 Days Ago
Support for @ key razor attribute, Facepunch/sbox-issues#4103
10 Days Ago
Reduce memory allocations in PhysicsShape::GetTriangulation Runs around 35% faster with the changes in my use case (1100μs avg -> 700μs avg) Merge pull request #1693 from Facepunch/optimize-physshape-triangulation-allocations Reduce memory allocations in PhysicsShape::GetTriangulation
10 Days Ago
Hotload ignore Refit Fixes Facepunch/sbox-issues#6843
10 Days Ago
Add mainmenu default font size so it's not tiny by default Change hub icon
10 Days Ago
When applying clothing, try to avoid error models by pre-evaluating the list
10 Days Ago
Revert trigger changes
10 Days Ago
.clothing File updates
11 Days Ago
Front page Fix menu being fucked for one frame after switching from avatar editor Lets have a name tag Scene tweak Add backlight
11 Days Ago
Fix Integer Control Widget when nullable Clothing updates Fix store page not handling more than 2 items
11 Days Ago
AchievementDeck
11 Days Ago
Delete Cardboard Trousers Delete office skirt Delete Cardboard Chest Delete Dry Suit Delete Hivis Jacket Delete LongSleeve Delete smart jacket Delete bucket helmet Delete Chefs Skull Cap Delete Leather Gloves Delete Long White Gloves Delete Army Gloves Delete V Neck Tshirt Delete Buttoned Shirt Delete Chainmail Delete Longsleeve Shirt Delete Priest Shirt Delete Smart Shoes Delete Necklace Delete Stylish Glasses Delete Diving_Rebreather Delete chest armor Delete eye cover
11 Days Ago
Add Package.ThumbTall and Package.ThumbWide Fix button href debug Player feed
11 Days Ago
Fix NRE in trigger rework
11 Days Ago
Added notifications
11 Days Ago
Add DateTime.Humanize(), TimeSpan.Humanize() Add number.ToMetric() (1100 to 1.1k) Fix clicking packagecard title opening website Fix settingspage button heights
12 Days Ago
Latest services api Expose news api in Sandbox.Services.News Add MenuUtility.GetPlayerFeed( take ) Add apis to get notification counts, mark read, get array of latest notifications
12 Days Ago
Fix PhysicsBody.IsTouching returning too early
12 Days Ago
Fix touching colliders only being added to triggers
12 Days Ago
Add PhysicsBody.IsTouching( body ) Rework triggers to check for exit events at the end of physics step, should be more reliable than ref counting touch events
12 Days Ago
Clothing Update