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2,660 Commits over 365 Days - 0.30cph!

29 Days Ago
json serialize color the same as vector4
29 Days Ago
Allow SetModel with empty string to set model with invalid handle
29 Days Ago
Fix spritemodel crash Add Trace.Ray that accepts a Ray Don't send VR controllers as tracked objects Merge branch 'master' of sbox
29 Days Ago
Add json converter for Color type
30 Days Ago
Make r_texturefilteringquality save
30 Days Ago
Moved label to addon Add Rect.AddPoint Added Rect.IsInside( Vector2 pos ) Added Panel.PanelPositionToScreenPosition Added IEnumerable<Panel> Panel.FindInRect( Rect box, bool fullyInside ) Added Panel ondragselect event Added internal label Selectable Added panel.IsInside( Rect rect, bool fullyInside ) Added Panel.AllowChildSelection Merge branch 'master' of sbox
30 Days Ago
Fix DescriptionAttribute duplication Fixes sbox-issues/issues/808
30 Days Ago
Rubikon: Fixed physics bodies not re-enabling correctly after being disabled Fixes sandbox/issues/23
30 Days Ago
couple more
30 Days Ago
Add s1 files to ignored files list
30 Days Ago
Fix FileRecv trying to access null stream
31 Days Ago
Client join download progress for map/game/loose files & proper cancels
31 Days Ago
Delete PanelInput rename Input in BuildInput to inputBuilder so people are less likely to use the global Input Don't show cursors if panel requesting is a world panel Remove debug in RunEvent Panel.RayToLocalPosition WorldInput.Update - need to think this over though Merge branch 'master' of sbox
31 Days Ago
Don't tiebreak input files if there's only one, fixes sounds not recompiling (the issue is probably in ResolveAssetPathList though) Support compile sound with looping enabled/disabled on MP3 sounds
31 Days Ago
Flash the game window when server is joined if not focused
31 Days Ago
Tweaked how RootPanel's layout rect is calculated to be compatible with negative vars etc Don't clip root panel PanelSceneObject set WorldMat so it uses the right coord system, is scaled down to world units Merge branch 'master' of sbox
31 Days Ago
mdlimport: misc crashes
31 Days Ago
Cancelling server creation properly stops all downloads Download progress for Games/Maps on loading screen
Sam
31 Days Ago
Fix blank lightcookie slice data not being set Fix text overlays not displaying correctly in VR
31 Days Ago
Possible fix for GetAnimInt when param is an enum
31 Days Ago
Convert vtx header to new version when converting mdl, should fix most crashes
31 Days Ago
Fix possible crash in CQEntityReportDlgUI::OnSelectionChanged
31 Days Ago
Fix possible crash in CMapEntity::ShouldOverrideChildSelection
31 Days Ago
Fix possible crash in CMapDotaTileGrid::BakeLayer
31 Days Ago
Fix possible crash in CMapEntityIONode::TargetNameMatches
31 Days Ago
Don't add viewmodel layers when rendering to cubemap
32 Days Ago
Added Input.Vr.TrackedObjects
32 Days Ago
Remove ClientPutInServerOverride muck Add Client.IsUsingVr Input.VR.IsActive is available during ClientJoined
32 Days Ago
Fix possible crash in CQAnimGraphPropertyEditor::GetIKChainChoiceList
32 Days Ago
Fix crash when addon deleted sbox-issues/issues/467
32 Days Ago
Remove ConsoleResult Restrict SendCommandToClient Allow ConsoleSystem.Run to send missing commands to the server
32 Days Ago
Restrict which console commands can be run
32 Days Ago
Sfm: Also output image with both color and alpha for poster rendering
32 Days Ago
Moved OnSequenceFinished/OnNewSequence to AnimEntity Made OnAnimGraphTag/OnAnimGraphCreated protected
Sam
32 Days Ago
Fix crash when playing without VR
Sam
32 Days Ago
Add vr to groups vgc Enable VR Multiview instancing with tools enabled Check if multiview is enabled from the VR manager, not from combo Don't render viewmodels on cubemaps Revert "Check if multiview is enabled from the VR manager, not from combo" This reverts commit c49cbeb1bbb22b9877ede24cb4d962c0947901b7. Enable multview instancing on debug overlays Don't spam that we are trying to resolve a rect outside of bounds, but rather assert
32 Days Ago
Animgraph: Support grid snapping for state machine items
32 Days Ago
ModelDoc: Don't try to init null node when adding new node
32 Days Ago
Fixed issues with Line struct Merge branch 'master' of sbox
33 Days Ago
Fixed codegen errors when XML comments are invalid Fixed a warning about unused variable
33 Days Ago
Fix qt deprecation assert when saving new material
33 Days Ago
Fix a warning about XML comment
33 Days Ago
Moved OnAnimGraphTag/OnAnimGraphCreated to AnimEntity Also fixed up some of the documentation comments Merge branch 'master' of sbox
33 Days Ago
Added Trace.RunAll() (returns all hits, in order) Merge branch 'master' of sbox
33 Days Ago
Fix cubemaps getting fucked on every other level load
33 Days Ago
Tags use StringTokens instead of StringPool Should be able to add tags to clientside entities Added DebugOverlay.TraceResult Merge branch 'master' of sbox
33 Days Ago
Add AnimEntity.CurrentSequence
33 Days Ago
Animgraph: Default snap value to 16 as animgraph doesn't save settings yet and snapping is probably wanted by everyone
33 Days Ago
Animgraph: Support grid snapping, snap value can be changed in options window
33 Days Ago
Animgraph: Allow property editor to disable notes so they don't show up in the settings dialog