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3,757 Commits over 487 Days - 0.32cph!

22 Days Ago
Fix stray pixels along edges when using background-image
22 Days Ago
When rendering an Image panel mimick background-size: cover instead of contain - fix it looking shit at edges
22 Days Ago
Organised core assets with tags https://files.facepunch.com/louie/1b0411b1/sbox_whobIOoHgX.png
22 Days Ago
Allow usage of our custom tags
22 Days Ago
Add more editor materials to tag
22 Days Ago
Add UI shaders to editor tag
22 Days Ago
Add postprocessing materials to editor tag
22 Days Ago
Remove most of the useless asset filtering tags
22 Days Ago
updated construct, materials/textures Merge branch 'master' of sbox
Sam
22 Days Ago
Do sanity check with maximum number of instances too
Sam
22 Days Ago
Fix black boxes appearing on instanced info for SDF shapes
23 Days Ago
models/editor/spot to models/editor/ortho
23 Days Ago
AssetBrowser: Create global browser if we deleted it and want it back, fixes crash
23 Days Ago
AssetBrowser: Save and restore browser views tool settings for semi modals so settings on "hammer active material" etc are saved
23 Days Ago
Updated light environments fixed Indirect Light Multiplier and prefab variables Added editor model for light_ortho
Sam
23 Days Ago
Fix system crash while rendering water due to AMD drivers
23 Days Ago
Don't force limit DebugOverlay.Text distance
25 Days Ago
Fix setting samples for motion blur being <= 0
25 Days Ago
Add separation to shader includes to have an even more minimal shader
Sam
25 Days Ago
Shaders with clipplane support
Sam
25 Days Ago
Squashed commit of the following: commit 217109a5adba3c34c692381e9eca132d95e3f7ea Author: Sam Pavlovic <sam@volvosoftware.com> Date: Fri Dec 31 15:52:10 2021 -0300 Refactor shader part of sdf reflections to use batched constant buffer commit 6c2e9f91c6eb865a70dd9f4c3f7aa6d26f3cbdd6 Author: Sam Pavlovic <sam@volvosoftware.com> Date: Fri Dec 31 15:50:25 2021 -0300 Fix SDF reflections being rendered incorrect with instanced meshes, fix crash when out of memory pool commit ca6cd533ced39f51d935953ee721f6771d4b1f28 Author: Sam Pavlovic <sam@volvosoftware.com> Date: Tue Dec 21 17:26:22 2021 -0300 Iterate on AOProxy batching commit 9c5e6b102493d6a67e3302a1276675da4063f92e Author: Sam Pavlovic <sam@volvosoftware.com> Date: Wed Dec 15 15:38:26 2021 -0300 Simplify citizen ao proxies commit 3df5dde99ab9e7eb8b3670340dff448e4c890673 Merge: f352744a4 88e59e22a Author: Sam Pavlovic <sam@volvosoftware.com> Date: Sun Dec 12 02:03:21 2021 -0300 Merge branch 'master' into sdfobjectreflections commit f352744a45a5d70d6606c8796881ef97c6f8b4b3 Author: Sam Pavlovic <sam@volvosoftware.com> Date: Wed Dec 1 18:36:06 2021 -0300 SDF shape batcher commit 6dbb4b1abdbfa6f75c00ae70a65b29a3bb576271 Author: Sam Pavlovic <sam@volvosoftware.com> Date: Wed Dec 1 13:51:46 2021 -0300 Initial commit for sdf reflections Shader objects for blendable with high quality reflections Add high quality reflections as a combo in blendable, make it a static combo High quality reflections on glossy concrete https://i.imgur.com/NemzZof.png
26 Days Ago
Improved "info_target" editor model colours https://files.facepunch.com/louie/1b3111b1/sbox_EaYHsFZrgf.png
26 Days Ago
Mark post-processing shaders as dev shaders Removes the clutter in the material editor
26 Days Ago
Add Open Visual Studio & Regenerate Solution options to editor window
26 Days Ago
Fix InputBuilder From/To UserCmd wrongly using static instance which meant you couldn't manipulate it properly on bots Remove long obsolete InputBuilder.CursorAim/CursorOrigin ( Use InputBuilder.Cursor instead )
27 Days Ago
Fix incorrect fov on PlanarReflection
27 Days Ago
Allow color-interpolation to work with transitions
27 Days Ago
Cascade color interpolation
27 Days Ago
Default to linear RGB gradients for spec This can be changed with `color-interpolation: auto;` or `color-interpolation: lab;`
27 Days Ago
Added editor icon to "ent_logic" and editor model for "info_target"
27 Days Ago
Ignore uncompiled texture .jpg when sending files to client Parse CSS floats / ints with InvariantCulture in generated code too, should fix remaining issues with odd regional setups
27 Days Ago
Initial support for color-interpolation on gradients ```scss color-interpolation: linearRGB; // Old method color-interpolation: auto; // Auto pick best method(default) color-interpolation: lab; // New method ```
27 Days Ago
Introduce new gradient generator for softer/smoother results Before: https://files.facepunch.com/ognik/1b3011b1/2021-12-19_27-54-bd323c25-6f85-48ec-96a8-35595829d12c-HvsjGFLB.png After: https://files.facepunch.com/ognik/1b3011b1/2021-12-19_26-43-0861d68b-f9b6-46f5-bd46-33e91fe7e2f4-V5x7aG7c.png
27 Days Ago
Add + and - operator for colors
27 Days Ago
Add ColorXYZ Lerp, Add ToLab conversion and fix results from XYZ->Color
29 Days Ago
Hammer: Block tool remembers last height https://files.facepunch.com/layla/1b2811b1/58745.mp4
29 Days Ago
Introduce RealTimeUntil.Fraction
29 Days Ago
Fix TimeUntil.Fraction
29 Days Ago
Add TimeUntil
29 Days Ago
Add preprocessor definitions to project generator which are used SANDBOX, DEBUG and TRACE are now defined
29 Days Ago
Introduce white reference converters for XYZ, Accept xyz-d50 & xyz-d65 for SCSS `ColorXYZ.ToD50();` `ColorXYZ.ToD65();` `background-color: color(xyz-d50 0.2005 0.14089 0.4472)` `background-color: color(xyz-d65 0.21661 0.14602 0.59452)`
29 Days Ago
Introduce Lab color space for SCSS `background-color: color(lab 83.2141% -129.1072 87.1718);` or `background-color: lab(83.2141%, -129.1072, 87.1718);`
29 Days Ago
Introduce ColorXYZ, Allow usage of a98-rgb color space in RGB, Allow setting color based on index `background-color: color(a98-rgb 0.281363 0.498012 0.116746);` `Color[0] = 1.0f; // sets red to 1.0`
29 Days Ago
Introduce initial support for `color()` `background-color: color(rgb 30 40 60);`
30 Days Ago
Bring rgb/rgba up to spec RGBA is just an alias for RGB RGB now accepts percentages Support for spaced and `/` parameters
30 Days Ago
Allow float parser to parse scientific notation
30 Days Ago
Support for HSL hue units Deg, Grad, Rad and Turn are now support: `background-color: hsla(120deg, 75%, 50%, 0.4);`
30 Days Ago
Fix ColorOverlay not being able to get reenabled
30 Days Ago
Reduce strictness of HSL including alpha value Web standards let this happen `background-color: hsl(120, 75%, 50%, 40%);` `background-color: hsl(120 75% 50% / 0.6);` `background-color: hsl(120 75% 50% / 80%);` are all considered valid
30 Days Ago
SCSS HLSA Color Parser changes for CSS4 Functional syntax support with HSLA( `/` for alpha ) Alpha is now optional in HLSA