branchsbox/mode-fallback-forwardcancel
2 Commits over 0 Days - ∞cph!
Remove duplicate Forward() and remove DepthNormal fallback
Put mode fallbacks on materialsystem init instead of gameinfo
Add Mode fallback, used for both using Depth() as a fallback if shader doesn't have DepthNormal() and to move VrForward() to just Forward()
VrForward > Forward, reverse fallback so that old shaders with VrForward use that still