branchsbox/mode-fallback-forwardcancel

2 Commits over 0 Days - ∞cph!

9 Days Ago
Remove duplicate Forward() and remove DepthNormal fallback Put mode fallbacks on materialsystem init instead of gameinfo
9 Days Ago
Add Mode fallback, used for both using Depth() as a fallback if shader doesn't have DepthNormal() and to move VrForward() to just Forward() VrForward > Forward, reverse fallback so that old shaders with VrForward use that still