branchsbox/remove-native-postprocesssystemcancel
8 Commits over 28 Days - 0.01cph!
Add Tonemap and VOlumetricFogManifest in RenderingPipeline
[pick] Move tonemap to commandlist so that it's rendered over postprocesses that uses commandlist
Remove native postprocessing from renderpipeline
Remove stage2 rts from camerarenderer, pointless now, remove parts of postprocess pipeline from it
Remove RenderingPipelinePostprocess
Start removing PostProcessingSystem
Get rid of native PostProcessSystem entirely, current components need reimplementation now
Remove all mentions of stage1/stage2, copy HDR intermediary texture back to SDR if formats are different
Remove legacy tonemap, default those that used it to HableFilmic
Remove Valve's post_process and gaussian blur shader
Remove msaa_resolve tonemap_resolve too, not used
Removed unused stuff from pipeline
Resolve to SDR in correct color space
Resolve to SDR in correct color space
Remove msaa_resolve tonemap_resolve too, not used
Removed unused stuff from pipeline
Remove legacy tonemap, default those that used it to HableFilmic
Remove Valve's post_process and gaussian blur shader
Remove all mentions of stage1/stage2, copy HDR intermediary texture back to SDR if formats are different
Remove stage2 rts from camerarenderer, pointless now, remove parts of postprocess pipeline from it
Remove RenderingPipelinePostprocess
Start removing PostProcessingSystem
Get rid of native PostProcessSystem entirely, current components need reimplementation now
Remove native postprocessing from renderpipeline