branchsbox/render_reworkcancel

7 Commits over 0 Days - ∞cph!

3 Years Ago
Sort env map data by cubemap array index
3 Years Ago
Shader build
3 Years Ago
Don't use skinning at all for UI shaders
3 Years Ago
Add g_vEnvCubeMapArrayIndices PerViewRuntimeFastPathLightingConstantBuffer_t so we can sample the right texture in vr_lighting.fxc remove hack
3 Years Ago
Fix bone blending with compute buffers Compile legacy shaders with the default shader model (5_0), allow them to use D_SKINNING if we can Better verbosity if loading incompatible or outdated shader Support for constant buffers for previous data transforms used in velocity buffer Fix shaders not building with new skinning system
3 Years Ago
Use constant buffer for transform Add VFX ABI version Move constant buffer combo to a define Fix some legacy code used for debug visualizations
3 Years Ago
Pad nBlendWeightCount to fix AMD issues if using texture transform data