10 Commits over 120 Days - 0.00cph!
Formalizing tool addon folder structure
Don't remove base tool addon
Unregister tool assemblies on remove
Create tool addon, editor
tool.minimal template edit
Build projects for tool addons
Add tool addons on startup, add
Refector ClientContext to ClientDll etc
Move OverlapResult to engine
Update compiler to c#10
Use static globals for DebugOverlay and Global - that way people can create extensions for them
Fix Project Gen
Sandbox.Server - refactoring
Cleanup
Add Sandbox.Client.dll, remove LoopEvent
Tool addon solution generator
Tool addons hotload, reference Sandbox.Tools
Refactor events into Sandbox.Events
Beef out tools dll, started tools addons, moved toolsmode folder cleanup to managed (fix startup taking ages)
Move HotloadManager to a class so it can be used by tools.dll