branchsbox/transforms-cleanupcancel
1 Year Ago
Revert previous frame stuff for transform velocity calculation and other unused stuff Cleanup more bullshit on transform system Use a proper structure on transform buffer shader Remove all other unused and elective ExtraShaderData entries, we don't use them and they're just clogging the code Fix blendweights and tint in extradata, remove EXTRA_SHADERDATA_FORMAT on shared shader code Apply changes to legacy transforms too