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51 Commits over 0 Days - ∞cph!

7 Years Ago
more
7 Years Ago
some AI messing
7 Years Ago
added Apex asset
7 Years Ago
merge from main
7 Years Ago
merged from main
7 Years Ago
merge from main
7 Years Ago
more
7 Years Ago
test
7 Years Ago
more
7 Years Ago
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7 Years Ago
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7 Years Ago
combined all invididual SendToClient (for both players) calls into SendToClients to centralise
7 Years Ago
fixed it again
7 Years Ago
more, broke it again
7 Years Ago
more
7 Years Ago
Separated all Messenger.Send calls to Messenger.SendToHost/SendToClient
7 Years Ago
finished hiding all networkmanager sends behind new Messenger
7 Years Ago
fixed it again
7 Years Ago
more, broken
7 Years Ago
more
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
started on client separation to local/internet
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
more :(
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
split GameInstance stuff from GameServer into GameHostServer
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
removed unused moved/attacked variables from protobuf and references. More purging