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18 Commits over 0 Days - ∞cph!

6 Years Ago
trajectories now coloured based on combat interaction type
6 Years Ago
ShowTrajectory now receives the CombatInteactionType for the targetted tile
6 Years Ago
Tile marker now changes colour based on move/attack/heal. Fixed a bunch of tile marker bugs.
6 Years Ago
more tilemarking wip
6 Years Ago
tilemarker now instantly appears at new locations
6 Years Ago
merge
7 Years Ago
more
7 Years Ago
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7 Years Ago
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7 Years Ago
big refactor of UnitDmgInfo, now works on potential healthchange (+ or -) instead of just a damage value. Refactored everything (I think) that uses it to expect a positive or negative value.
7 Years Ago
merged
7 Years Ago
more
7 Years Ago
more
7 Years Ago
Refactoring UIUnitHealthBar to make it more suitable for the new targetting
7 Years Ago
***** Moved BaseInput to before Default Time in script execution order *****
7 Years Ago
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7 Years Ago
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7 Years Ago
wip multi targetting hover bars