branchspaceshooter/main/betteritemscancel

9 Commits over 0 Days - ∞cph!

9 Years Ago
- Can now set an effect prefab per weapon definition to be used as a muzzle/firing flash
9 Years Ago
- Weapon definitions now have link to projectile prefab and launchers initialised from a weapon use it instead of projectile name.
9 Years Ago
- More item reworking
9 Years Ago
- Equipment now uses scriptable objects - Reworked equipment loading/saving and simplified everything
9 Years Ago
- Deleted all the old character UI code + files - More item work
9 Years Ago
- WIP refactoring of Equipment handling - Ripped out loads more now unused stuff
9 Years Ago
- Launchers can now be set to be manually ticked - Launchers are now set to manual tick when they're init'd from a WeaponSO
9 Years Ago
- More
9 Years Ago
- Branching for WIP weapon/item improvements