branchwiseguys/main/texture updatescancel
48 Commits over 62 Days - 0.03cph!
WIP texture updates - backup
chimney and car wheels added
uniform texture updates WIP
Basic implementation of ladders
Facilitated getting off ladders at the top
Ladder improvements. Vertical ladders can be climbed down. Sloped ladders not yet
Ladder work. Easier to hop on.
Changed my mind about ladder controls. Instead of looking up/down and pressing forward to go up/down the ladder, player presses forward to go up and back to go down, regardless of view angle.
Basically just stopped character walk animations when they're on a ladder. Good enough for the moment
Made ladder checks a sphere instead of a ray, so you can "hang" on a ladder while aiming around
Merge ladders into Paul's branch
Merge ladder updates into Paul's branch
Adjusted ladder movement and slowed down climbing up speed
Fixed a couple of NREs that drug zones were throwing in this branch
Ladder LODs, and switch ladder code orientation to match the ladder model.
chimney and ladder updated
Change LOD Bias from 5 to 1
Edit default config to also set LODBias to 1
Chimney prefab supports LODs
Added normal map support to the building shader for Paul
Removing tanget calculation is ok on building shader. (it was for world space normal maps)
Adjust ladder climb speed
Cherry pick merge in some extra changes so the bootstrap scene gets made active reliably
Merge ladder updates into Paul's branch
Slowed down NPC ladder climb speed