8,451 Commits over 2,131 Days - 0.17cph!
Remove GameAnalytics folder
Update to 2019.2.21f1. Remove analytics.
added 10 WoodFloor materials and textures
Increase min UI message time
Exclude human players from the wanted criminal ignore thing
Cops ignore injuries and murders if the target is a criminal too. Removing "PastCrimes" as it's unused and, I think, also increased forever. Network++.
Better, less cluttered method for showing UI notifications. Queued instead of multiple at once.
A hack to check whether subscenes have finished loading...
re added the game mode starting stuff
building units can have individual prices
Fixed small apartment, fixed some deed issues
Mission tasks now all have custom task complete messages. Network++.
Increase alert dialog background opacity
Added basic gang rep info to payphone UI
Don't check inventory space if giveTheItem is false.
Interiors for the apartment building
Added interiors, rooms and units to a load of the buildings + decor.
Sorted out doors somewhat.
Added gang rep increase info to mission complete dialog. Network++.
Allow user to cancel active mission, from the mission info UI
Changed some mission messages, and Mission Complete title can now have custom extras. Network++.
Door spawn, car spawn, some other shit
Added lots for garages. Buildings generate a polygon.
Fixed some buggyness with garage door opening anims.
Add temporary logging to detect why peds stop buying drugs on the real server
Modifying item collect missions to avoid potential complications with other users picking up dropped items. Only give the item if there is inventory space. + warnings cleanup.
Delete placeholder tutorial missions
Added unlockmissions convar to unlock all gang missions for the admin using it