branchwiseguys_proc_gen/maincancel
85 Commits over 365 Days - 0.01cph!
Moved a few things around, added a way of rendering stuff in the editor window with a camera.
Sorting out alignment / resizing issues
Lot adjustment done at placement time.
Updated lot to work from prefabs
Using Unity SVG stuff to show map overview.
Terrain matching now supports arc roads
Smoothing out road elevation.
Improved Road / Terrain matching
Added lots of new shit from tests.
Fucked a load of shit off
Trims and work on the instancing stuff
Props place correctly. Cloning keeps prefab references.
Fixed errors in wallhole calculations.
TiledSurface stuff all working ?!
Roof, overhang, ceiling, floor, almost working correctly
Got version1 of roofs, floors, ceilings, overhangs...
RoadNetwork now updates correctly.
Removed old HEM from components that used it.