branchwiseguys_serialization/maincancel

61 Commits over 184 Days - 0.01cph!

6 Years Ago
Get a random username automatically on start so we'll get a unique userID
6 Years Ago
Merge in branch
6 Years Ago
Moved all update calls etc. to one place.
6 Years Ago
Fixed a lot of build errors and added standalone build testing.
6 Years Ago
Kicking
6 Years Ago
Fixed a few warnings, fixed switch tolerance
6 Years Ago
Reduced GC to basically zero for reading and writing the raknet stream
6 Years Ago
Fixed some errors with networkgroups
6 Years Ago
Converted some scriptableobject stuff to monobehaviour
6 Years Ago
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6 Years Ago
Auth
6 Years Ago
...
6 Years Ago
Stats, TestEntity npc things
6 Years Ago
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6 Years Ago
Ownership and entity refs
6 Years Ago
Changed how entities are written
6 Years Ago
Sorted stream reuse
6 Years Ago
Refactored message sends
6 Years Ago
Destroy
6 Years Ago
Group replication and destruction
6 Years Ago
Observer work
6 Years Ago
Observer
6 Years Ago
Bodged observer shit, hard to keep this clean...
6 Years Ago
Observer shit
6 Years Ago
Observer start
6 Years Ago
RPC
6 Years Ago
Cleaned NetworkLevel loading interface
6 Years Ago
Game mode stuff
6 Years Ago
NetworkUser
6 Years Ago
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6 Years Ago
Serializing ISerializables
6 Years Ago
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6 Years Ago
Enabled base code generation
6 Years Ago
MessageHandler refactor
6 Years Ago
Masking collisions
6 Years Ago
merge
6 Years Ago
Nuke
6 Years Ago
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7 Years Ago
...
7 Years Ago
Unity test
7 Years Ago
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7 Years Ago
ignore
7 Years Ago
ISerializables can now serialize on their own.
7 Years Ago
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7 Years Ago
ISerializables almost working with all the delta shit.
7 Years Ago
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7 Years Ago
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7 Years Ago
All up and running. Can now test and improve properly.
7 Years Ago
ignore
7 Years Ago
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