repowiseguys_serializationcancel

107 Commits over 184 Days - 0.02cph!

6 Years Ago
Dumb thing where players spawn bullets. Just learning + testing
6 Years Ago
Get a random username automatically on start so we'll get a unique userID
6 Years Ago
Merge in branch
6 Years Ago
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6 Years Ago
Handing disconnection, re connection. Shit though.
6 Years Ago
Stopped being able to make a child a parent.
6 Years Ago
Fixed trying to instantiate scene entities on client
6 Years Ago
Moved folders
6 Years Ago
Parent info replication
6 Years Ago
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6 Years Ago
Worked out a lot of parenting issues.
6 Years Ago
GC etc
6 Years Ago
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6 Years Ago
List serialization
6 Years Ago
list
6 Years Ago
...
6 Years Ago
Fixed a isowner error
6 Years Ago
Passing in client info via struct
6 Years Ago
Observable
6 Years Ago
Observer stuff
6 Years Ago
Observer shit
6 Years Ago
Observer changes
6 Years Ago
Moved all update calls etc. to one place.
6 Years Ago
Fixed a lot of build errors and added standalone build testing.
6 Years Ago
Kicking
6 Years Ago
Fixed a few warnings, fixed switch tolerance
6 Years Ago
Reduced GC to basically zero for reading and writing the raknet stream
6 Years Ago
Fixed some errors with networkgroups
6 Years Ago
Converted some scriptableobject stuff to monobehaviour
6 Years Ago
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6 Years Ago
Auth
6 Years Ago
...
6 Years Ago
Stats, TestEntity npc things
6 Years Ago
...
6 Years Ago
Ownership and entity refs
6 Years Ago
Changed how entities are written
6 Years Ago
Sorted stream reuse
6 Years Ago
Refactored message sends
6 Years Ago
Destroy
6 Years Ago
Group replication and destruction
6 Years Ago
Observer work
6 Years Ago
Observer
6 Years Ago
Bodged observer shit, hard to keep this clean...
6 Years Ago
Observer shit
6 Years Ago
Observer start
6 Years Ago
RPC
6 Years Ago
Cleaned NetworkLevel loading interface
6 Years Ago
Game mode stuff
6 Years Ago
NetworkUser
6 Years Ago
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