usertonycancel
branchsbox-hc2/maincancel

127 Commits over 0 Days - ∞cph!

6 Months Ago
Fixed not being able to drop items [whoops]
6 Months Ago
Change path of loading a world, so it should only load once for host and remote client
6 Months Ago
Update inventory UI style Crafting menu style improvements
6 Months Ago
Clean this up a bit
6 Months Ago
Send chunk info from host to clients when they join (this is pretty shit), commented out because it's crashing?
6 Months Ago
NetworkSpawn persistence-created prefabs
6 Months Ago
Set the current save id and name when loading it
6 Months Ago
Actually get the world ref in worldspage
6 Months Ago
WIP saving world from pause menu
6 Months Ago
Add some logging.
6 Months Ago
Hook in process of loading in your selected world
6 Months Ago
Add new worlds page to UI, list out saved worlds
6 Months Ago
Some prep for picking world save file to load in menu system
6 Months Ago
Add temporary workaround for not being able to access PrefabInstanceSource for already-broken prefabs
6 Months Ago
WIP world persistence
6 Months Ago
Refactor ProjectileWeapon so we can chuck out non-projectiles (like glowsticks later)
6 Months Ago
Fixed bob being fucked at incredibly high framerates
6 Months Ago
Replace with new rocks
6 Months Ago
Update procgen.scene skybox, fog (from jase)
6 Months Ago
Update .sbproj
6 Months Ago
Work on world
6 Months Ago
Update fog and sky
6 Months Ago
Prettier drag drop
6 Months Ago
Better slot styling again
6 Months Ago
Hook in effect prefab as well
6 Months Ago
Add sounds to fists, nerf damage a lot
6 Months Ago
Add metal node, metal fragment item
6 Months Ago
Remove the random item giver
6 Months Ago
Add fallback weapon (hands) that can resource gather and destroy blocks
6 Months Ago
Can drop items in inventory
6 Months Ago
Fix NRE if trying to drag empty slot
6 Months Ago
Bit more resiliance
6 Months Ago
Add dummy item for drag drop
6 Months Ago
Test move code
6 Months Ago
Inventory drag drop logic
6 Months Ago
Style the slots a little bit
6 Months Ago
WIP inventory item interaction
6 Months Ago
Expose VoxelRenderer.Size, just so we can play with the size in-editor Increase map size, replace water with a colored plane for now
6 Months Ago
Fixed resources
6 Months Ago
New playtest scene
6 Months Ago
Import HC1 water
6 Months Ago
Replace tree branch with tom's new model
6 Months Ago
Add depletion stages to rock node
6 Months Ago
Add rock node, rock item
6 Months Ago
Add item icon editor, tree node, tree branch item (pending model)
6 Months Ago
Spawn world item over network
6 Months Ago
recompile player mat
6 Months Ago
Better world placement for node-created items Removed ruby animgraph, use code to spin world items around
6 Months Ago
Make ruby opaque for now
6 Months Ago
Don't destroy the world item if we can't insert it into our inventory