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6,708 Commits over 2,404 Days - 0.12cph!

5 Days Ago
Move settle timeout to a convar.
5 Days Ago
Refactor duplicated code
5 Days Ago
Merge from main
5 Days Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
5 Days Ago
Merge from boat_deployable_sound_looping_fix
5 Days Ago
Boat deployable looping sounds fix
5 Days Ago
Merge from map_clan_names
5 Days Ago
Clan map name tags now respect clannametagcolour
5 Days Ago
Merge from main
6 Days Ago
Merge from boat_teleport_commands
6 Days Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
6 Days Ago
Merge from main
6 Days Ago
Fix a couple of wrapping issues
6 Days Ago
Codegen
6 Days Ago
Merge from main
6 Days Ago
Merge from item_mod_radial_rename
6 Days Ago
Added a tooltip for light toggle radial, to appear in the settings UI.
6 Days Ago
Rename again to avoid bind conflicts due to binds using .contain Update UI bind.
6 Days Ago
Rename
7 Days Ago
Remove mounted check
7 Days Ago
wip
8 Days Ago
Don't hide the asset path paste input when the options are closed.
8 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
11 Days Ago
Bunch of fixes. Refactor some scrap cost calculation to include the salvage upgrade in a central location. Tech tree UI costs/values now reflect salvage upgrade effects.
12 Days Ago
Only allow one of each upgrade
12 Days Ago
Recycle bin change
12 Days Ago
Cleanup fix
12 Days Ago
Rework health application.
12 Days Ago
Null checks
12 Days Ago
Don't modify current health when installing reinforced upgrade
12 Days Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
13 Days Ago
Fix crafting order bug
13 Days Ago
wip
13 Days Ago
Add crafting speed test item
13 Days Ago
Show workbench loot panel slots. Added base ItemModWorkbenchUpgrade, allow it to be placed in workbench. Base "apply to crafted item" functionality. Added test item.
15 Days Ago
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15 Days Ago
Merge from hab_altimeter
15 Days Ago
Needle fix
15 Days Ago
Merge from main
17 Days Ago
Merge from hab_altimeter
17 Days Ago
Merge from hab_altimeter
17 Days Ago
Hooked up needle LODS to calc. Invert calc and change axis to work with art.
17 Days Ago
Merge from main
17 Days Ago
Compile fix
17 Days Ago
Merge from cargo_player_boats
17 Days Ago
Merge from main
17 Days Ago
Fix convar behaviour
17 Days Ago
Add TriggerDestroyPlayerBoats.Activer servervar.
17 Days Ago
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18 Days Ago
Add a client-only player boat trigger to cargo ship that displays a toast warning that cargo destroys player boats