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6,748 Commits over 2,435 Days - 0.12cph!

5 Days Ago
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8 Days Ago
Merge from mfm2
8 Days Ago
attempt 2
8 Days Ago
wip/test merge from main
8 Days Ago
Refactor and additional fix
8 Days Ago
Don't open or process light radial menu if map is open
8 Days Ago
Merge from light_toggle_icon_fix
8 Days Ago
Fix light state not appearing on icon
8 Days Ago
Teleport boat fix
8 Days Ago
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8 Days Ago
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9 Days Ago
Add some velocity checks to gibs, force non convex and kinematic if below these. Convars for values. Increased the force timeout.
9 Days Ago
Merge from main
9 Days Ago
Compile fix
9 Days Ago
Merge from main
9 Days Ago
Merge from light_toggle_radial_bind_workaround
9 Days Ago
Potential workaround for needing a separate bind for new light toggle radial functionality to work correctly.
9 Days Ago
9 Days Ago
Gate the whole feature behind a new server var.
9 Days Ago
Move settle timeout to a convar.
10 Days Ago
Refactor duplicated code
10 Days Ago
Merge from main
10 Days Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
10 Days Ago
Merge from boat_deployable_sound_looping_fix
10 Days Ago
Boat deployable looping sounds fix
10 Days Ago
Merge from map_clan_names
10 Days Ago
Clan map name tags now respect clannametagcolour
10 Days Ago
Merge from main
10 Days Ago
Merge from boat_teleport_commands