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5,550 Commits over 2,161 Days - 0.11cph!

11 Days Ago
Added IAnchorable, implemented for PlayerBoat. Toggle buoyancy flow force on/off with anhor raise/lower. Checks all anchors incase there's multiple.
11 Days Ago
Buoyancy flow force can be disabled per instance.
11 Days Ago
Add Lowered property for anchor. Raise/lower radial interactions. Basic cancelling out of thrust when anchored.
11 Days Ago
Anchor prefab/script setup. Manifest.
11 Days Ago
Anchor boiler
11 Days Ago
Merge from parent
11 Days Ago
Merge from main
12 Days Ago
Convars for aboard player and auto close sails checks.
12 Days Ago
Bunch of thrust position calculation improvements. Makes turning much more reliable on a bigger variet of boats for now.
12 Days Ago
Thrust position calculation fix
12 Days Ago
WIP Automatic thrust point calculation based on hull blocks
12 Days Ago
Tag hull pieces
12 Days Ago
Track how long since a boat has had a player aboard. Auto close sails after ~30 seconds of having no players aboard.
12 Days Ago
Implement AnyPlayersOnBoat
12 Days Ago
EngineOn now checks for open sails and thrust
13 Days Ago
Sail blocking tweaks
13 Days Ago
Test changes I used for auto driving boats for solo testing stuff
13 Days Ago
Fix some client/server domain issues with GetEntitiesInBuildArea
13 Days Ago
Merge from parent
15 Days Ago
Merge from parent
18 Days Ago
Cannon whitebox deployabke
18 Days Ago
Merge from deployable_cannon
18 Days Ago
Flip default anchor rotation so it's easier to place at edges
18 Days Ago
Initial setup of anchor as deployable.
18 Days Ago
Merge from manual_anchor
18 Days Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
18 Days Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
18 Days Ago
Merge from parent
18 Days Ago
Merge from main
18 Days Ago
Merge from UI
18 Days Ago
Show tick for valid required items
18 Days Ago
Improve placement of boat building station
18 Days Ago
18 Days Ago
Show required item status. UI fixes.
19 Days Ago
Icon setup
19 Days Ago
Required items rework. More UI wip.
19 Days Ago
20 Days Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
20 Days Ago
Sails only work if they're outside
20 Days Ago
Merge from parent
20 Days Ago
merge from manual_anchor
20 Days Ago
Merge from main
22 Days Ago
Added debug.lookingAtRay, returns more reliable info about what you're looking at. Also now works for non-entities.
22 Days Ago
Merge from manual_anchor
22 Days Ago
Merge from negative_source_modifiers_godmode
22 Days Ago
Modifiers with a negative source (eg: incapacitate/blind darts) no longer get added to god mode players. Added Modifier.HasNegativeSoruce()
22 Days Ago
Merge from snake_los
22 Days Ago
Snake LOS improvements
23 Days Ago
Merge from parent
25 Days Ago
Merge from parent