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6,337 Commits over 2,314 Days - 0.11cph!

16 Days Ago
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16 Days Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
16 Days Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
16 Days Ago
Alternate grill fix
16 Days Ago
Merge from parent
16 Days Ago
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17 Days Ago
Commit the material changes that keep showing up.
17 Days Ago
▊█▉▇▄ ▌▉▌▋ ▍▊█▊▉▍_▆▆▌▊_▊▋█▊▆▆. ▉▆▌▊▇ ▉▉ ▌▇▇▇ ▊▉▌▍▆▅ & ▌▊█▆▅▇ █▉▊▍▌▌█▆▋▆▄▉▉/▊▆█▇▄. ▊▇▅▉▉▊ ▍▊█ ▉▉▄▌▄▇▍█▄▊▊▋▍▍ ▅▉ ██▇▇ ▉▍ █▇▇ ▊▌▅▌ ▍▍▍▅█▌▊▋█ ▄▅▊▆▅ ▋▊▆▊ █▄▍▅▅▊. ▇▌▊▅▋ █ █▉▋▉▅ ▋▊ ▊█ ▄█▌▄█▅ ▋▇▋ ▋▊▄▍█▄▍▋ ▋▆▋▉▅▉. ▄▍▊▊▌ ~▊▍ ▄▍▊ ▅▇▊▅ ▅▋▉▊ ▉▍█▄▇█▄ ▋▊ █▍█▌▌▍▍▋ ▄▋▉▌▋ ▋▊ ▋█▋▅ █▌▊▄▋▅▄▆ ▅▄▉▅▊▅▄. ▉▅▉▋▆▇▋▇ ▄▍▄▋▌▅▋++
17 Days Ago
Network++
17 Days Ago
Merge from parent
18 Days Ago
Can specify chance of enabling effect. Add a random delay on enabling.
18 Days Ago
Sails wip
18 Days Ago
Damage FX. Added HealthVisuals. Setup on smallengine.
18 Days Ago
merge from parent
19 Days Ago
Remove leftover DamangeRenderer component on PlayerBoat
19 Days Ago
PlayerBoat.MaxVelocity is now a replicatedvar
19 Days Ago
Steering is no longer applied if anchored.
19 Days Ago
null check
19 Days Ago
Revert BoatBuildingStation.GetForPlayer changes
19 Days Ago
Remove unused function
19 Days Ago
Refactored separate creation of OBBs into a single function. Steering wheel check uses same entity finding as rest of BBS functionality.
19 Days Ago
Some cleanup.
19 Days Ago
missing null check
19 Days Ago
GetBoatBuildingStation uses FindTrigger on player instead of a vis check.
19 Days Ago
Boatbuilding UI: Only check vis every second,
19 Days Ago
Extra profiling
19 Days Ago
Refactored BoatBuildingStation.GetPlayerCount to HasPlayerInBuildArea and it uses the bbs trigger instead of a vis. We don't care how many players, just if there are any or not.
19 Days Ago
Removed unused functions
19 Days Ago
Bump the BoatBuildingStation autoclose check interval up now that most people are gonna be using deploy & edit
19 Days Ago
Remove some redundant checks from CanClearArea. Misc rate limiting. Calculate and cache CanClear once a frame for the client when called - reuse it when there are multiple calls a frame (option menu show stuff)
19 Days Ago
Test saves
19 Days Ago
Change all GetEntitiesInBuildArea for BoatBuildingBlock to VehiclesLarge layer
19 Days Ago
GetPlayerBoats() - GetEntitiesInBuildArea only checks VehicleLarge layer instead of all layers
19 Days Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
19 Days Ago
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
19 Days Ago
Merge from naval_update (including network++)
19 Days Ago
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19 Days Ago
network++
19 Days Ago
Enabled AllowKinematicDrift for PlayerBoat
19 Days Ago
Merge from netting_placement_rework
19 Days Ago
Merge from main
20 Days Ago
Potential fix for NPCAnimController NRE
20 Days Ago
Clear TriggerHurtNotChild source entity/hurt trigger user when converting boats to editable
20 Days Ago
Fix duplicate var name
20 Days Ago
▋▋▉▍▉▉ ▉▄▄▍▄▇▌ ▉▉▆█▋ ▊▉ ▍▍▍▌▍▆▆ (▄▉▇█ ▅▅▆▄▆). ▉▇▅▍▍▇ ▍▊█▍▌▇▆▄▇▋▉▌ ▍▋ ▋▋▄▆ ▇▉▉▋▉▌ ▆▉ ▉▇▊▄ ▊▊▊▊▄ ▇█▍█▌▋█ ▄▊▉▆▇▆█▌▆ ▌▊█▋▆▅. ▉▊▆▌▍█▆ ▄▌▆▆ ▋█▆▅▋█ ▋▅▊▌▆▄▆ ▇▌▌▌▋▄ ▅▌▋▆▍ ▆▅▍▌▄ ▌▉ ▊▄▄▉▍▊▅ (▄▅▊▊ ▊▇▆▊▄) ▉▄▉ ▇▇▌ ▄▇▍▆▇▌▉█▌_▅▋▆▉▄▅▌▌▆▊▊▍█▆▅▍▊▉▅█▋██▆ ▌▍▋ ▉▋▆▇█▊_▋█▌▄▊▊▍▋▅▇▋▊▍▉▄▌▆▊▆, █▄▅▊▆ ▍▋ ▄█▆▅ ▍▇▅▆▋▌ ▆▌ ▍▍▆▋▊ ▅▋ ▉▍█▊▊█▉▄ ▄▊▊▌▉▅▍ ▊▉█▄▇█▉▊. ▌▆▊█▋▇ ▆▆▉▉▉█ ▋▊▋ ▊▊▇▆▅ ▊▄ ▄▊▋▄▆▋▇ ▉▋▇ ▄▆▉▇▄▄▌ ▊▌▇▅▆,
20 Days Ago
merge from boat_building
20 Days Ago
Tweak bbs deployable blocking collider
20 Days Ago
Merge from parent
21 Days Ago
merge from boat_building
21 Days Ago
compile fix