userAlex Webstercancel

2,658 Commits over 3,683 Days - 0.03cph!

5 Days Ago
vm sks - added walk state & forward param to anim controller
5 Days Ago
vm sks - fix for long ironsight lerp when sprinting
6 Days Ago
vm sks movement tests - added mask for bolt - updated anims (landing, sprinting) - stopped camera bone inheriting transforms - removed camera offset in prefab - set head bob run to 0 for improved sprinting - added conditions in animator to return to idle faster if landing and in ironsight
7 Days Ago
vm sks anim tests, animator updated
7 Days Ago
vm sks - added test anims for sprinting/jumping/landing, added layer and params to animator
12 Days Ago
sks updates: - 3p updates + corrected aiming - updated anims on rigged world model - got shell eject fx working
13 Days Ago
sks 3p - all attachments now positioned correctly
15 Days Ago
vm sks fixes - corrected camera offset & hand cllipping during deploy
15 Days Ago
vm sks - fix for firing anims snapping & slow lerps into ironsght
15 Days Ago
vm sks fixes - skinned missing bolt carrier part & mag lock
16 Days Ago
sks updates - fixed ironsights clipping camera, anim events fix
18 Days Ago
vm sks updates
19 Days Ago
vm sks updates
19 Days Ago
vm renderer script setup and activated
19 Days Ago
sks icon
19 Days Ago
sks entity - removed sar ref & updated bounds
19 Days Ago
folder clean up ( removed unneccessary inital model prefabs )
19 Days Ago
merge from main
20 Days Ago
3p sks updates
21 Days Ago
sks holster position updates
21 Days Ago
3p sks updates
23 Days Ago
viewmodel prefab - set shell root object on vm script
26 Days Ago
removed old mesh setup from v_sks.viewmodel prefab
26 Days Ago
viewmodel updates - material fix on prefab - added bullet mesh, textures & mat, added as child of mag - attachment tweaks
26 Days Ago
viewmodel updates inc bolt states & triggers
27 Days Ago
viewmodel updates
33 Days Ago
vm anim export update + some anim events
33 Days Ago
viewmodel prefab updates
33 Days Ago
added effects to effects folder (taken from SAR for now)
34 Days Ago
initial 3p setup, rigged worldmodel, set up override controller and entity prefab
34 Days Ago
set up vm minigun to use viewmodel renderer
34 Days Ago
set up vm paddle to use viewmodel renderer
34 Days Ago
fixed scale issue on military flamethrower.worldmodel
35 Days Ago
sks prefab setup progress
41 Days Ago
merge from main
42 Days Ago
viewmodel fix for errors when wearing clothes
48 Days Ago
3p minigun - shortened fire anim to be more responsive
48 Days Ago
added camera animation to deploy and admire anims
48 Days Ago
set up viewmodel renderer script with ammo belt materials included
49 Days Ago
fixed outline not appearing on worldmodel when dropped
49 Days Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
49 Days Ago
setup wider idle stance for 3p minigun
49 Days Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
49 Days Ago
- fixed issue with 3p anims being submerged - updated clip naming
49 Days Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
51 Days Ago
set up viewmodel rendererer script (and turned on)
56 Days Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
58 Days Ago
vm sks attachment and ironsights
2 Months Ago
sks vm prefab & test base rig file wip
2 Months Ago
sks vm prefab wip