userAlex Webstercancel

2,658 Commits over 3,683 Days - 0.03cph!

7 Months Ago
viewmodel glove skinning fixes - diversuit skinning fixes - scientist suit skinning fixes - hazmat skinning fixes - boneknife base file update with correct bone positions - boneknife prefab updated - combat prefab updated
7 Months Ago
vm m249 skinning fix
8 Months Ago
hml ironsight updates
8 Months Ago
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8 Months Ago
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8 Months Ago
mining quarry - changed direction of scrolling uvs, prefab fixes
8 Months Ago
updated renderLOD settings on quarry track
8 Months Ago
fixed looping issues on W + A/D player parachuting anims
9 Months Ago
set up viewmodel prefab to use viewmodel renderer script, and set materials set up
9 Months Ago
3p launcher - updated positional offset & tweaked holstered position
9 Months Ago
further player anim skydiving updates
9 Months Ago
update to player skydiving anims
9 Months Ago
updates to player and chute anims
9 Months Ago
player anim updates, updated parachute rig (with handle fix bones) & updated anims, canopy fbx update, ik targets updated on deployed prefab
9 Months Ago
removing old anim file
9 Months Ago
player anim fixes
9 Months Ago
updates to launcher vm prefab
9 Months Ago
cleaned up launcher holdtype entity
9 Months Ago
file renaming
9 Months Ago
launcher vm prefab update
9 Months Ago
viewmodel prefab update
9 Months Ago
launcher vm - set up ironsights correctly ( still needs ui screen)
9 Months Ago
folder name change
9 Months Ago
deleted old 3p anim set
9 Months Ago
override controller updates
9 Months Ago
anim folder changes
9 Months Ago
initial launcher 3p anims and override controller setup
9 Months Ago
gave missile launcher worlmodel prefab correct collider bounds
9 Months Ago
added anim for canopy with handles tucked in
9 Months Ago
increased player input scale ( after dampening player anims)
9 Months Ago
player parachute updates
9 Months Ago
chute anims and animator update
9 Months Ago
added 1st pass handle anims for parachute, updated animator
9 Months Ago
changes to anim input and transition speed
9 Months Ago
added freefall chute open left & right to player animator blendtree
9 Months Ago
updated player gliding anims and hooked up in player animator
9 Months Ago
added launcher .item, prefab updates
9 Months Ago
file name updates
9 Months Ago
prefab updates
9 Months Ago
launcher prefab updates, added .viewmodel prefab (WIP)
9 Months Ago
launcher file/folder setup and edits, base vm rig files & .entity holdtype
9 Months Ago
parachute anim update
9 Months Ago
rigged parachute, deploy anim, animator setup, added to backpack deployed prefab
10 Months Ago
updated skydiving player anims
10 Months Ago
added fall to skydive anim and new state in animator, updated skydive idle loop
10 Months Ago
added valve anim clips, set up valve to turn on/off during pumpjack loop
10 Months Ago
removed transition from animator, updated render lods and collision mesh connections, hid old pumpjack ladder in prefab
10 Months Ago
updated prefab to include new rigged mesh, added colliders, old mesh hidden
11 Months Ago
vm diver ak - skinning updates tweaked cloth settings ( also reduced x rotation on chains 01 & 02 further down the chains to give more weight) burst cloth enabled
11 Months Ago
vm diver ak - rig updates, skinning updates, burst cloth and setup updates (still disabled)