userAlex Webstercancel

2,658 Commits over 3,683 Days - 0.03cph!

6 Months Ago
vm legacy bow - set up viewmodel renderer
6 Months Ago
changed bow fabric mat from fade to cutout
6 Months Ago
legacy bow vm - ironsight updates, anims tweaked
6 Months Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
6 Months Ago
barrel attachment update
6 Months Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
6 Months Ago
vm reload updates
6 Months Ago
added icon
6 Months Ago
merge from main
6 Months Ago
3p m4 shotgun anim updates, setup override controller
6 Months Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload
6 Months Ago
disabled animator on 3p entity
6 Months Ago
set up attachment positions
6 Months Ago
viewmodel prefab fixes
6 Months Ago
merge from main
6 Months Ago
Viewmodel renderer setup
6 Months Ago
updated ironsights
6 Months Ago
m4 shotgun - added admire
6 Months Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
6 Months Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
6 Months Ago
merge from main
6 Months Ago
lr300 override controller updates
7 Months Ago
legacy bow - initial prefab work
7 Months Ago
vm legacy bow - base rig and anim file
7 Months Ago
merge from main
7 Months Ago
updated delays for saloon door gestures
7 Months Ago
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
7 Months Ago
Added effects to skinning knife effects folder
7 Months Ago
removed confusing additional skinning knife prefabs
7 Months Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
7 Months Ago
reduced push gesture delay
7 Months Ago
push door gesture update
7 Months Ago
replaced kick anim in animator, added additional avatar
7 Months Ago
lr300 holdtype override updates
7 Months Ago
updates to push gesture asset and gestures animator
7 Months Ago
set reverse close anim to play at same speed (2) as standard close anim in the animator
7 Months Ago
removed delay from saloon door anims
7 Months Ago
push doors vm and 3p anim, added to v gestures and player animator
7 Months Ago
3p rifle aim pose, lr300 override updates
7 Months Ago
3p rifle stance mask updates
7 Months Ago
lr300 - weapon prefab and override controller updates
7 Months Ago
holster position updates for a few rifles
7 Months Ago
added rifle pose, set lr 300 to use in overide controller
7 Months Ago
stake - updated prefabs & positioning after model updates
7 Months Ago
added delay to bar door animation, added reverse anims, added anims to animator
7 Months Ago
stake - prefab updates
7 Months Ago
stake - viewmodel prefab renderer setup
7 Months Ago
stake - initial prefabs for viewmodel, worldmodel, entity, projectile, and item
7 Months Ago
added initial kick anim to player animator, added anim for frontier doors & animator (linked this in frontier doors prefab)
7 Months Ago
3p hmlmg hand clipping fix