userAlistaircancel

6,512 Commits over 2,435 Days - 0.11cph!

Just Now
merge from qol_auth_friends_tc
3 Hours Ago
merge from sks (Sar skin for nomad hazmat pack)
3 Hours Ago
merge from external_holdtobuild
3 Hours Ago
merge from launch_site_puzzle_loot_fix
5 Hours Ago
Fixed crates spawning inside LS elite spawns on puzzle reset
5 Hours Ago
merge from industrial_conveyor_quickmove
5 Hours Ago
merge from cargo_double_dock
6 Hours Ago
merge from mission_improvements_may_24
6 Hours Ago
merge from material_reserialize_may_24
Yesterday
cherrypicking 96512 !Removed the 5 scraps you get from recycling a RF Pager (as we removed the tech trash from its recipe)
Yesterday
Unity 22 package unity.ai.navigation metas
Yesterday
merge from nightlight_workshop
Yesterday
merge from pie_menu_phrases_reapply
Yesterday
merge from electricity_power_fixes/2/doorcontroller
Yesterday
cherrypicking 96391 physical_keys
Yesterday
merge from helk_qol_01 (moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving))
Yesterday
merge from incendiary-rocket-explosion-fix
Yesterday
merge from milflame_improvements
Yesterday
merge from cargoshipsoundupdate
Yesterday
merge from launch_site_puzzle_loot_fix
Yesterday
All launch site main building loot now uses puzzle reset mechanism, independent of the rest of the monument loot spawns. When the puzzle resets there is now guaranteed loot throughout the the main building, 50%~ more loot. Puzzle only resets when no players are nearby. S2P
4 Days Ago
network++ save++
4 Days Ago
subtract 96396 bradley_scientists_changes until my Unity starts working
4 Days Ago
merge from huntingtrophygibs
4 Days Ago
merge from harbor_crane_ramp_fix
4 Days Ago
merge from bradley_scientists_changes
4 Days Ago
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4 Days Ago
merge from mission_improvements_may_24
4 Days Ago
merge from storage_adaptor_parent_fix
4 Days Ago
merge from physical_keys
5 Days Ago
merge from Tier3CrateRotationFix
5 Days Ago
merge from cargo_double_dock
5 Days Ago
merge from hobobarreliconfix
5 Days Ago
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5 Days Ago
merge from fix_uncompressed_tags
5 Days Ago
merge from teslacoil_igniter_damagepickup
5 Days Ago
merge from nexus
5 Days Ago
merge from fix_storage_adapter_blocking_looting
5 Days Ago
merge from helk_qol_01
5 Days Ago
merge from helk_qol_01
5 Days Ago
merge from promote_leader_update
5 Days Ago
merge from vms_missing_renderer_scripts
5 Days Ago
merge from mission_improvements_may_24 (bandit_town.prefab kept source changes, will need another S2P)
5 Days Ago
merge from junkpile_aizs
5 Days Ago
merge from tree_serverside_movement
5 Days Ago
merge from viewmodelrenderers
6 Days Ago
merge from electricity_power_fixes/2/doorcontroller - this is merge hell, Flavien to reapply some changes post merge
6 Days Ago
merge from patrol_heli_floor_clip
6 Days Ago
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6 Days Ago
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