6,649 Commits over 2,465 Days - 0.11cph!
merge from favorites_fixes_2
merge from electricity_power_fixes/2/doorcontroller fixes
merge from fix_highwall_guide_clipping_movement
merge from /helk_qol_01/barricade_snapping
fixed barricade starting rot
inital pass on barricade snapping
Barricade always deploys horizontal rather than aligning to terrain
Fixed barricade jump shot
Relaxed Barricade deployment
subtracting
96120 Workshop Normal Map Fix
merge from fix_recycler_scrap_remainder
merge from junkyard_crane_col_fix
merge from external_holdtobuild
Reduced external wall placement to 1.5 seconds, down from 3
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84
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17
merge from fix_compressed_modded_tag
merge from electricity_power_fixes/2/doorcontroller
merge from external_holdtobuild
merge from underwater_fog
subtracting
96655 - reduced SAR aimcone and tightened up fire animation
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30
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92
merge from external_holdtobuild
merge from qol_auth_friends_tc
merge from fix_enqueue_pings_nre
merge from electricity_power_fixes/2/doorcontroller/
merge from oilrig_exploit_fix
SKS serializedVersion meta files changes
merge from electricity_power_fixes/2/doorcontroller
merge from fix_compressed_modded_tag"
merge from qol_auth_friends_tc
merge from sks (Sar skin for nomad hazmat pack)
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23
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74
merge from external_holdtobuild
merge from launch_site_puzzle_loot_fix
Fixed crates spawning inside LS elite spawns on puzzle reset
merge from industrial_conveyor_quickmove
merge from cargo_double_dock
merge from mission_improvements_may_24
merge from material_reserialize_may_24
cherrypicking
96512 !Removed the 5 scraps you get from recycling a RF Pager (as we removed the tech trash from its recipe)
Unity 22 package unity.ai.navigation metas
merge from nightlight_workshop
merge from pie_menu_phrases_reapply