userAlistaircancel

6,649 Commits over 2,465 Days - 0.11cph!

21 Days Ago
merge from electricity_power_fixes/2/doorcontroller
21 Days Ago
cherrypicking 96391 physical_keys
21 Days Ago
merge from helk_qol_01 (moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving))
21 Days Ago
merge from incendiary-rocket-explosion-fix
21 Days Ago
merge from milflame_improvements
21 Days Ago
merge from cargoshipsoundupdate
21 Days Ago
merge from launch_site_puzzle_loot_fix
22 Days Ago
All launch site main building loot now uses puzzle reset mechanism, independent of the rest of the monument loot spawns. When the puzzle resets there is now guaranteed loot throughout the the main building, 50%~ more loot. Puzzle only resets when no players are nearby. S2P
24 Days Ago
network++ save++
24 Days Ago
subtract 96396 bradley_scientists_changes until my Unity starts working
24 Days Ago
merge from huntingtrophygibs
24 Days Ago
merge from harbor_crane_ramp_fix
24 Days Ago
merge from bradley_scientists_changes
24 Days Ago
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24 Days Ago
merge from mission_improvements_may_24
24 Days Ago
merge from storage_adaptor_parent_fix
24 Days Ago
merge from physical_keys
24 Days Ago
merge from Tier3CrateRotationFix
24 Days Ago
merge from cargo_double_dock
24 Days Ago
merge from hobobarreliconfix
24 Days Ago
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24 Days Ago
merge from fix_uncompressed_tags
24 Days Ago
merge from teslacoil_igniter_damagepickup
24 Days Ago
merge from nexus
24 Days Ago
merge from fix_storage_adapter_blocking_looting
24 Days Ago
merge from helk_qol_01
24 Days Ago
merge from helk_qol_01
25 Days Ago
merge from promote_leader_update
25 Days Ago
merge from vms_missing_renderer_scripts
25 Days Ago
merge from mission_improvements_may_24 (bandit_town.prefab kept source changes, will need another S2P)
25 Days Ago
merge from junkpile_aizs
25 Days Ago
merge from tree_serverside_movement
25 Days Ago
merge from viewmodelrenderers
25 Days Ago
merge from electricity_power_fixes/2/doorcontroller - this is merge hell, Flavien to reapply some changes post merge
26 Days Ago
merge from patrol_heli_floor_clip
26 Days Ago
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26 Days Ago
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26 Days Ago
merge from RF_craftingcosts
26 Days Ago
merge from qol_demolish_high_walls
26 Days Ago
merge from qol_drag_into_backpack
26 Days Ago
merge from workbench_tax
26 Days Ago
merge from fix_foundation_debris
26 Days Ago
merge from MLRSTimer
26 Days Ago
merge from qol_c4_stuck_block_upgrade
26 Days Ago
merge from qol_demolish_high_walls
26 Days Ago
merge from external_holdtobuild
26 Days Ago
merge from roulette_random
26 Days Ago
merge from auto_map_upload
26 Days Ago
merge from static_workbench_slot_fix
26 Days Ago
merge from ai_zone_leak