140,054 Commits over 4,352 Days - 1.34cph!

6 Minutes Ago
Fix compile error from heightmaps
15 Minutes Ago
Merge from chainsaw_hotspot_gathering
16 Minutes Ago
Chainsaw now gathers wood from trees as if it is always hitting the ❌ spot The ❌ has been removed from trees if hitting it with a chainsaw. Subject to change based on feedback
16 Minutes Ago
committing test multichain setup for reference
17 Minutes Ago
Added Toms CAML textures and materials
17 Minutes Ago
added support to BC for branching chains - rotation is a little iffy, but behaves itself enough to not warrant adding extra constraint control against each child
19 Minutes Ago
merge from new_console-ui
21 Minutes Ago
Make all queries check if they are in an independant navmesh volume before querying the main navmesh
23 Minutes Ago
Fixed item buttons not working in builds
24 Minutes Ago
Merge: from main
30 Minutes Ago
merge from main
46 Minutes Ago
merge from new_console-ui
48 Minutes Ago
Merge from tunnet_netgroup_fix
52 Minutes Ago
Bundle textures next to monument prefabs in the monuments bundle
59 Minutes Ago
stool a/b/c/d collision meshes
1 Hour Ago
stools a/b/c/d and lods materials and textures single 1024 shared.
1 Hour Ago
CAML animation set exports
1 Hour Ago
merge tropical1/2 water fixes to main
1 Hour Ago
Fix trop1 after merge
1 Hour Ago
Fixed filtering ignoring items with no description Disable image for items with no icons Use item shortname if the display name is empty
1 Hour Ago
more waterwheel fixes: - increased prevent build size again, missed backside before - fix animation bug where player wouldnt run - apply squashed mountable eye pos change
1 Hour Ago
Merge: from useplayerupdatejobs 3 - Optim: new UsePlayerUpdateJobs 3 mode that adds parallelizes more work and reduces task-related allocs - New: our fork of UniTask Tests: unit tests and simple testing on Craggy (booted with Jobs 3, teleported around)
1 Hour Ago
Clean(tests): replace more handrolled index set generation with AntiHackTests.GenerateIndexPermutations Tests: ran all afected tests
1 Hour Ago
Better fix for the flickering scrollbar when dragging
1 Hour Ago
Awful fix for the search bar not showing its text in the item list
1 Hour Ago
Recycle bin change
1 Hour Ago
Fix FindNavmeshesInBounds not working after movable navmesh moves away
1 Hour Ago
Cleanup fix
1 Hour Ago
Rework health application.
1 Hour Ago
Bugfix(tests): use 1^-5 epsilon for water level consistency in TestWaterLevelsConsistency Tests: ran unit test
1 Hour Ago
Fixed console and item list input fields not being deselected when closed
1 Hour Ago
Merge: from main
2 Hours Ago
Handle "moving" navmeshes (reprojecting from world space to navmesh space), allow debug visualizing them with the correct current transform not just their static version
2 Hours Ago
Merge: from demo_3p_camera_fix - Bugfix for 3p camera spazzing out in client demos Tests: played back a demo and switched to 3p and back
2 Hours Ago
Bugfix: ensure 3p camera in client demos uses selected player's eyes Tests: play back demo, was able to go 3rd person on active player
2 Hours Ago
- First batch of ai generated convar descriptions - (Generated) is appended to the front of each one so players know if its hand written or generated - AI markers still left on unprocssed vars (added ClientVar or ServerVar again as its marker for some reason) Have to wait 3 hours because of rate limits
2 Hours Ago
Merge: from jobs2_demos_fix - Bugfix for players not moving in client demos recorded on Jobs 2 servers Tests: recorded on craggy with jobs 2, played back - all's gud
2 Hours Ago
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3 Hours Ago
Bugfix: fix player not moving in demos recorded on Jobs 2 servers The cached list of unoccluded players was missing owner player Tests: recorded a demo on craggy with jobs 2, played back - player and camera was moving
3 Hours Ago
subtract - 146086 merging salvaged cleaver refresh to main
3 Hours Ago
merge from deployvolume_fixes
3 Hours Ago
Fix fish trophy placement on brutalist softside
3 Hours Ago
removing large greybox models in favor of a finer breakdown that allows mesh instances throughout floors
3 Hours Ago
merge from main
3 Hours Ago
main -> new_console-ui
3 Hours Ago
- Fix more console compile errors - Fix WakeAIZ compile error
3 Hours Ago
Null checks
3 Hours Ago
main -> new_console-ui
3 Hours Ago
new_console-ui -> main
3 Hours Ago
Compile fixes