userPeturcancel

6,642 Commits over 4,202 Days - 0.07cph!

Today
Various PT boat polish/lighting.
Today
Coconut spawn areas below palms on the islands.
Today
Coconut related leftovers.
Today
Spawnpop. RNG'd coconut look. Manifest.
Today
Coconut world spawn entity
Yesterday
Coconut localization.
Yesterday
Coconut texture saturation tweak.
Yesterday
Coconut setup
3 Days Ago
TR neon sign polish.
3 Days Ago
LCD display & FX.
3 Days Ago
Cleaned out baked digital counter from the textures.
4 Days Ago
LCD related stuff & lighting
5 Days Ago
Tropical 4 underwater treatment.
5 Days Ago
Tropical 3 underwater treatment.
5 Days Ago
Tropical1 underwater treatment
5 Days Ago
Tropical2 underwater treatment.
5 Days Ago
Offshore spawn stuff
6 Days Ago
Corals
6 Days Ago
Corals. Moved spawn rules to deep sea. Ocean parameters (WIP)
6 Days Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
7 Days Ago
Merge from naval update
7 Days Ago
7 Days Ago
Arctic biome stuff
8 Days Ago
Arctic biome revamp
8 Days Ago
Filename consistency
8 Days Ago
Tuned down daytime atmosphere haze in arctic and tundra biomes a bit (not savas specific)
8 Days Ago
8 Days Ago
Spawn table stuff & related files
9 Days Ago
Various savas-specific stuff. Fixed the neon leaf colours on the forest splats.
9 Days Ago
9 Days Ago
More spawn related stuff
9 Days Ago
Savas-specific spawn tables.
10 Days Ago
Spawn pops
10 Days Ago
Savas specific spawn stuff + more terrain progress
10 Days Ago
Topology WIP & related
10 Days Ago
Final sculpts
10 Days Ago
Scene backup
10 Days Ago
More sculpts
11 Days Ago
Sculpt backup
11 Days Ago
Terrain progress
11 Days Ago
Fixed mirroring issue
11 Days Ago
11 Days Ago
11 Days Ago
Splatting
12 Days Ago
Final cliff placement.
12 Days Ago
12 Days Ago
12 Days Ago
Scene progress
12 Days Ago
Height fixaroos
12 Days Ago
Splat cleanup