userJarryd Campicancel
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15,157 Commits over 2,680 Days - 0.24cph!

18 Days Ago
Add local tutorial server folder to ignore Fixed window popping up, now successfully hidden (still triggering windows firewall though)
18 Days Ago
Merge from duck_jump_collision_check
18 Days Ago
Unsaved
18 Days Ago
Use forcedDuckDelta instead, we odn't need a raycast
18 Days Ago
Merge from duck_jump_collision_check
18 Days Ago
Don't allow the player to jump while crouched if there is a solid object directly above them 0 radius raycast so this should still be possible around the edges of objects Prevents the player head briefly sticking through the floor when jumping while crouching under objects and getting explosion splash damage
18 Days Ago
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18 Days Ago
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18 Days Ago
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18 Days Ago
Fixed parachute reusing a field with the same name (lastPosition) as a parent Fixes a build error
18 Days Ago
More merge cleanup
18 Days Ago
Merge from minigun_vfx_fix
18 Days Ago
Fixed visual only minigun bullets shooting through surfaces that are within 2m of the players eye point (server side damage logic was fine)
18 Days Ago
Some misc cleanup
18 Days Ago
Merge fixes
18 Days Ago
Merge from main (many conflicts, likely many errors)
18 Days Ago
Merge from headshot_spread_sfx_fix
18 Days Ago
Fixed headshot sfx marked as 360 spread, effectively flipping it's audio direction Now 0 spread, so a headshot that happens to your left will no longer sound like it came from the right
18 Days Ago
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18 Days Ago
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19 Days Ago
Fixed seeds planted outside of planters displaying incorrect genes in UI
19 Days Ago
Fixed not being able to load a sheep onto a small module if we are also leading a cow
19 Days Ago
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19 Days Ago
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19 Days Ago
Merge from livestock_petting
19 Days Ago
Fixed up merge issues
19 Days Ago
Merge from main (sheep.anim.controller merge issues)
19 Days Ago
Fixed some stranslation strings
19 Days Ago
Re-exported the dismount root motion clips
19 Days Ago
Merge from animal_jumping
22 Days Ago
Hooked up new mount forward animations (sheep still has issues)
22 Days Ago
Merge from Animal_Jumping
22 Days Ago
Merge from main
22 Days Ago
Fixed failing NPC mounting tests (switched tests to use sheep and not cow)
22 Days Ago
Merge from sprint_metabolism
22 Days Ago
Reduced increased hunger/fluid cost while sprinting to +25%
22 Days Ago
Don't poll all 100+ keys if unity tells us that no key is pressed Saves 0.04ms/frame
22 Days Ago
Merge from main
22 Days Ago
Merge from Animal_Jumping
23 Days Ago
Remove leftover log in RotaryGunCylinderViewmodelComponent
23 Days Ago
Merge from hemp_colour_swap
23 Days Ago
Re-enabled the final stage impostor on hemp plants - thye should now be visible from 250m
23 Days Ago
Merge from hemp_colour_swap
23 Days Ago
Added the settings option
23 Days Ago
Added an acessibility tool to swap the colour of hemp plants found in the wild (farmed Removed an unused LOD level from the hemp collectable
23 Days Ago
Merge from sprint_metabolism
23 Days Ago
Double calorie/fluid consumption when sprinting, controlled by server.sprintmetabolismscale (2 by default, set to 1 for legacy behaviour) Also added a missing partial to EffectRecycle