userJarryd Campicancel
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13,784 Commits over 2,496 Days - 0.23cph!

22 Days Ago
WIP fix for mounting players to small trophy Fix NRE, still not appearing though
22 Days Ago
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22 Days Ago
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22 Days Ago
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22 Days Ago
Cinematic particle mode sets EffectRecycle play mode to looping Don't modify loop state on particle effect
22 Days Ago
Cleanup, fixed some duplicated stuff from the shelves work
22 Days Ago
Fixed some redirects
22 Days Ago
Added skinnable assets for half height and single height shelves to support future spraycan functionality Can't test right now as there's only one version of those entities
22 Days Ago
Merge from main
22 Days Ago
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22 Days Ago
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22 Days Ago
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22 Days Ago
Fixed another case where unequipping a mobile phone mid-call would prevent interactions server side
22 Days Ago
Clamp swimming anim state based on walk movement swimming status rather than querying water factor separately
22 Days Ago
Merge from main (no conflicts)
23 Days Ago
Refactor f1 grenade input handling to not rely on viewmodel events, fixes them not being throwable in third person Should be unchanged for players
23 Days Ago
Enable Decal layer 0 on atlas_crypt_blend.mat for spray can compatibility
23 Days Ago
Commit changed metas from NukeDistant merge
23 Days Ago
Adjust the left side of the krieg backpack holster by 0.06m to better fit some large guns
23 Days Ago
Hair dye is now calculated with it's own random generation instead of relying on a combination of hair type and index Should distribute hair colours more uniformly
23 Days Ago
Added a Clear active property block button to SkeletonSKin, will only appear at runtime
23 Days Ago
Merge from parent
23 Days Ago
Fixed end of tutorial cinematic
23 Days Ago
Fix tutorial NPC using cinematic avatar (might need to remove the cine avatar entirely)
23 Days Ago
Increase walk speed animation to 1.5 (was 1.2)
23 Days Ago
Merge from main (no conflicts)
26 Days Ago
Fix player aim getting set incorrectly after switching from a seat with aim support to a seat with no aim support Uses an old hack we did for the snowmobile, apply it across the board now and also trigger it if the mountables animateVehicleAim360 state is changing
26 Days Ago
Merge from island_water_volumes
26 Days Ago
Merge from combat_knife_rotation_fix_2
26 Days Ago
Merge from balloon_clump_lod_distances
26 Days Ago
Merge from recycler_ammo_fix
26 Days Ago
Merge from floor_frame_grill_fix
26 Days Ago
Merge from ladder_hatch_sfx_range
26 Days Ago
Merge from xor_typo_fix
26 Days Ago
Reassign all animations on Scientist2 controller to new player model anims Still some issues while spriting, but no weapon issues
26 Days Ago
Merge from main
26 Days Ago
Adjust SofaSeat spawn positions on public_bench_chairs_300_mountable
26 Days Ago
Merge from new_achievements_apr26
26 Days Ago
Merge from iteration_profiler (unity package to measure compile/domain reloads) Also fixes a web request during every compile in the editor
26 Days Ago
Merge from command_alloc
27 Days Ago
Renames Add a skinnable for half shelves and single shelves
27 Days Ago
Created new hidden/uncraftable base storage horizontal and vertical storage barrels Added skins for original storage barrels, abyss, warhammer and jungle versions Can now use the spray can or repair bench to reskin between these versions Future items can now just mark themselves as skins of the hidden base barrels and they will be treated as a normal skin No changes to crafting menu, these barrels still appear as separate items there
27 Days Ago
Fixed code locks on cars disappearing (except for the red spheres) after too many code attempts Swapped the red sphere material to an opaque version so we don't get weird depth fighting issues
27 Days Ago
Fix NRE when renaming a demo shot to a name that already exists
27 Days Ago
Fix case where holstering a mobile phone mid call would result in some inputs being ignored
27 Days Ago
Remove log when loading player inventories for the first time
27 Days Ago
Merge from main
27 Days Ago
Merge from main
28 Days Ago
Route VM inventory to admin panel Remove intial vending orders Initial flow for left over items/earnings being stored (similar process to ReclaimTerminal)
28 Days Ago
Disable VM broadcast option Route vm admin to a control panel