userlamalovecancel

6,655 Commits over 2,557 Days - 0.11cph!

31 Days Ago
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31 Days Ago
Merge from main
31 Days Ago
Fix a bunch more mismatching
31 Days Ago
Update client server field finder tool to output even when there are no serialized fields found in the type, allows for more accurate messages when comparing
31 Days Ago
Merge from main
32 Days Ago
Implement more accurate preferred size for flex columns when using a fixed column count
33 Days Ago
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35 Days Ago
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35 Days Ago
Improvements for the nexus player position map marker on the server browser
35 Days Ago
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever) Include a special case for Steam returning no auth ticket Fix zone details clipping out of the map component
36 Days Ago
Merge fom main
36 Days Ago
Fix servers not always removing from favorites.cfg
38 Days Ago
Merge from main
38 Days Ago
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38 Days Ago
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38 Days Ago
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42 Days Ago
Reapply 95523 with compile fix
42 Days Ago
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43 Days Ago
Merge from store-ui-rtc
44 Days Ago
Fix a bunch of places that were causing script serialization field differences when changing between client and server mode
44 Days Ago
Update client/server field finder editor tool to align more closely with how Unity checks for script serialization changes
45 Days Ago
Update CrowdinUpdate.exe with some extra error handling
45 Days Ago
Extra error checking just in case
45 Days Ago
Merge from main
48 Days Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
48 Days Ago
Add code
48 Days Ago
Initial commit
49 Days Ago
Remove field which was only written to by our codegen
49 Days Ago
Bug fixes by switching everything else to use phrases
49 Days Ago
Merge from main
50 Days Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
50 Days Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
50 Days Ago
Merge from main
50 Days Ago
Merge from main
51 Days Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
51 Days Ago
Fix spinner wheel not resetting the camera to the expected rotation
55 Days Ago
Apply min/max size clamps to element preferred size if they have any restrictions Fix the "Current" button on the "To" field for FlexTransition filling in the wrong field
55 Days Ago
Fix nexus map not appearing until you close and reopen it
55 Days Ago
Change the zone details on nexus map to use flex layout Use a separate prefab for the zone labels on the details panel vs. the map markers
56 Days Ago
Change a bunch of stuff to use phrase instances instead of string tokens (including the planner) Mark the methods/fields for using string tokens as obsolete
56 Days Ago
Fix clicking on popup closing it
56 Days Ago
Add nexus map to the connect screen, make it look nicer when loading in https://files.facepunch.com/Rohan/2024/March/21_20-18-DeficientThrasher.mp4
57 Days Ago
Fix DNS lookup for localhost not working
57 Days Ago
Change nexus favorites to use favorites.cfg
57 Days Ago
Merge from main
59 Days Ago
Use async loading to load the menu+game+engine UI in parallel
2 Months Ago
Merge from main
2 Months Ago
Move FlexLayoutManager so it spawns in sooner to fix console spam while loading the menu
2 Months Ago
Check for and apply Harmony mod updates automatically while the server is running
2 Months Ago
Actually increase max number of server tags to show to 4 Add the new `tut` tag to the server.tags autocorrect