userlamalovecancel

6,650 Commits over 2,557 Days - 0.11cph!

3 Days Ago
Add benchmark script
6 Days Ago
FP.ArrayPool fixes to not return too small buffers
6 Days Ago
Optimize ReadFromStream(Stream, int) to not allocate because the length is known
7 Days Ago
Fix broken reading delta protos (player ticks) Game seems to run fine in the editor now
7 Days Ago
Fix writing incorrect padding for len prefixes
7 Days Ago
Refactor NetRead/NetWrite to use BufferStream underneath to properly support buffer resizing
7 Days Ago
Refactor to make BufferStream a class and support resizing the backing buffer automatically
9 Days Ago
Experimenting with updated protobuf codegen which doesn't copy data around as much
9 Days Ago
Ditch Stream as the read/write interface to reduce the amount of copying data around
13 Days Ago
Support using cached servers for servers in favorites.cfg on the favorite servers tab
13 Days Ago
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14 Days Ago
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15 Days Ago
Add basic pan and zoom
16 Days Ago
Fix NRE when clicking on the action button for heroes linking to the item store
16 Days Ago
Fix incorrect behaviour for handling different ports when checking favorites on the server browser This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though) Make connecting to servers skip the protocol discovery if a valid protocol was already given Change protocol discovery to work even if server.port was given instead of server.queryport
17 Days Ago
Fix transfer protection not disabling for your mounted entity if it's not a vehicle
17 Days Ago
Fix signs, photo frames, and carvable pumpkins not transferring their image to the other server
17 Days Ago
Fix ancient pooling bug in CodeLock which was making them wonky after loading in from another server
17 Days Ago
Don't allow dead players to transfer servers
17 Days Ago
Merge from main
20 Days Ago
Server compile fix
20 Days Ago
Cherry pick 95093
20 Days Ago
Cherry pick 95091 + fixes after rebase
20 Days Ago
Subtract 95056
20 Days Ago
Merge from main
21 Days Ago
Reapply helicopter changes from 71402, 71406, 71415 Fixes mini and scrap helis falling into the ocean when flying to another zone
22 Days Ago
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23 Days Ago
Automatically refresh clan data occcaisionally so the server doesn't send very old info if all that changed was the score Updated FP.Nexus to expose refresh method
23 Days Ago
Add a public method to refresh a clan's data immediately
23 Days Ago
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it Fix transfer triggers near islands being able to transfer things parented to ferries Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
23 Days Ago
Merge from favorites_fixes
24 Days Ago
Fix funky TOD behavior on nexus enabled servers, hopefully
24 Days Ago
Compile fix
24 Days Ago
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27 Days Ago
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28 Days Ago
Maybe fix hostile UI sometimes not showing if you're inside a safe zone
28 Days Ago
Fix index out of range sometimes when clicking on the clan announcement textbox for editing Fix clicking on the clan announcement textbox not being able to put the caret right at the end of the text
28 Days Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
29 Days Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
29 Days Ago
Fix client crash when loading clan score events
29 Days Ago
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30 Days Ago
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30 Days Ago
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30 Days Ago
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30 Days Ago
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31 Days Ago
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31 Days Ago
Merge from main
31 Days Ago
Fix a bunch more mismatching
31 Days Ago
Update client server field finder tool to output even when there are no serialized fields found in the type, allows for more accurate messages when comparing
31 Days Ago
Merge from main