131,303 Commits over 4,232 Days - 1.29cph!

11 Minutes Ago
█▆▌▊▅▉▊▍ ▍▉▆▅▉▊▇▅▌ ▌▌▋▇▍▆▇▆▅ ▄▄▇▇ ▄▉█ █▍▇▌▋▌▋▌ ▆▄▉▆
13 Minutes Ago
server runs marching cubes and generates collider
13 Minutes Ago
fixed save not working in sculpting
15 Minutes Ago
▇▄▄▋▇▄ ▌▍█▄ ▆▄▌▉ ▉▊▅ ▇▋▅▌▄▉▍▌ ▊▊▉▆ ▅▉ ▉▌ ▇▉▅▉ ▄▅█▋▅▋ ▅▅ ▌█▋▍▊▇█ █▊▇▇.
32 Minutes Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
40 Minutes Ago
missing change
54 Minutes Ago
Fixed mirroring issue
59 Minutes Ago
Hide Boots repose male/female
1 Hour Ago
▄▉▋▆▍▉█ ▍▄▊█▊▉▆ ▅▅ ▄▍█▉▆▄▉▌ ▊▍▆▅▍█▅▇ ▄▄▇▊▉▌ ▄▊'▉ ▋▌▋▌▆▇▉
1 Hour Ago
Added server tab
1 Hour Ago
▉▊▊▉▉▍ ▅█▊▉▆ ▇▉▋▄▇ ▌▄ ▇▇▌▇▄▋▇▍▋▆▅
1 Hour Ago
Loadout and commands view styling
1 Hour Ago
more loadout styles that didnt pick up
1 Hour Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
1 Hour Ago
Restore consoletoggle arg to open a specific tab
1 Hour Ago
Info tab tweaks
1 Hour Ago
merge from main
1 Hour Ago
Fixed menu tooltip icon not being marked as non static
1 Hour Ago
Added a button to toggle hidden items
2 Hours Ago
further cleanup
2 Hours Ago
▉▄▇▉▄▇▊ ▌▆ ▉▆██▌▋█▌ ▆▌▍▆▊ ▌▅▉ ▋▇ ▉▌▋ ▍▉▅
2 Hours Ago
Fully removed PointGrid3D and associated jobs
2 Hours Ago
Use flex columns for the itemlist, instead of a grid
2 Hours Ago
HideVest male/female
2 Hours Ago
missing TankTop file
2 Hours Ago
█▇▅▆▇▄▍ ▌▉▇▌▌▇▋▉ ▋▇▉▋ ▊█▅▋▄▍ ▌▆▌▆ ▍▋▍▋▇▉██▋▆▋
2 Hours Ago
merge from main
2 Hours Ago
removing more unused prefab setup
2 Hours Ago
merge from gui_cleanup
3 Hours Ago
removing more dead code
3 Hours Ago
got the admin panel working for sculptures again
3 Hours Ago
▆▇▅▄▋▇█ ▌▇▊█ ▍█▉▉█▅ ▇█ /▋▅▋▅/▉▍█▊▊█▌ ▄▇ ▋▄▄▄▅ ▍▉ ▄▇▆▅ █ ▋▋█▍▄▄▉▍ ▅█▇█▆▊▅▇▋▌▇
3 Hours Ago
Naval scientist variation art
3 Hours Ago
removed a bunch of disabled stuff from the dialogue prefab
3 Hours Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
4 Hours Ago
routed saving properly
4 Hours Ago
Commands tab for useful and common commands
4 Hours Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
4 Hours Ago
Tank Top repose male/female
4 Hours Ago
Collared Shirt repose male/female
4 Hours Ago
removed some leftover signui stuff, float values used for sizing as it now supports that
4 Hours Ago
powerplant update
5 Hours Ago
merge from powerplant_dropzone
5 Hours Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
5 Hours Ago
Loadouts tab styling
5 Hours Ago
drop zone moved, prevents hackable dropping on lighting
Today
merge from fillwater_improvements
Today
merge from helicopter_flare_balance_pass
Today
merge from harbor_swingbridge_parent_fix
Today
merge from m15_3p_emmisive_fix