199,706 Commits over 4,140 Days - 2.01cph!

7 Minutes Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
7 Minutes Ago
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16 Minutes Ago
'▆▊▄▅▋▋' ▊█▄▉▌ ▄▅ ▉ ▌▍▌▇▍▍ ▇▊▇ ▄▉ ▆▅▍▉▊▋ ▋▍ ▉▉▆ ▇█▍▇▋ ▊▆█▇█▌▄ ▅▄▅▋▋▊█ - ▉▇▍▉▉▊ ▊▌█▌▅▄ ▉▍▊▉ ██▉ ▅▊█▌ ▊▅ ▇▄▋▉▉▄▍ '-▇▅▍▌▇▌▇▋' ▅▋ ▋ ▊▆▇▇▄▉█ ▋▇▅█▋▅█▇█ ▅▉ ▌▇▌▌ ▅▋▇▍ ▋▆ ▉▄▌ ▄▌ ▊▆█▋▍▍▆▅ ▌▋▋▍▇▌ - █▄█▅▅▆█▍ ▌▄▊▍▅▌▆▅ ▆▇▇▍▉▅▌ ▊▅▉▊ ▆▄▅█▌▍▅ ▆ ▅▅▌▊▌█▋ █▇ ▅▄▌▇▍▊ ██▉█▆▇▆ ▋▍ ▊▉▆▌▋ ▊▋▄ ▍▉▄▍▇▊█ ▉▌▊██▅▊▆▇
29 Minutes Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color
34 Minutes Ago
update from main
35 Minutes Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
43 Minutes Ago
Merge from main
51 Minutes Ago
Adding new stages for testing in pipelines.
51 Minutes Ago
Adding new stages for testing in pipelines.
57 Minutes Ago
WIP: Spraycan supports reskinning codelocks https://files.facepunch.com/cipeaX/2025/July/23_14-29-CruelTamarin.mp4
1 Hour Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
1 Hour Ago
Fix ownership share with buried weapons
1 Hour Ago
new_menu -> main
1 Hour Ago
Split MotionList in separate file
2 Hours Ago
Ensure official servers are hidden in both community and modded
2 Hours Ago
Merge from hardcore_refresh
2 Hours Ago
Possible MapInterface.ResetMapView NRE fix
3 Hours Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
3 Hours Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
3 Hours Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
3 Hours Ago
main_menu -> main
3 Hours Ago
Set client entities internal value instead of resetting the hidden value itself
3 Hours Ago
Vis/parent checks for auth wip
3 Hours Ago
Fix notifications for ultrawide
3 Hours Ago
Merge from ai_scientist_iteration, potential fix for footstep NRE
3 Hours Ago
Potential fix for footstep NRE
4 Hours Ago
Update Abyss Pack and Industrial
4 Hours Ago
renamed pilot hazmat skin asset name to pilot pack
4 Hours Ago
fix build
4 Hours Ago
Fixed rare scale issue when opening skin modal
4 Hours Ago
fix build
4 Hours Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
4 Hours Ago
update lumberjack and wallpaper pack with new media
4 Hours Ago
Updated backpack textures
4 Hours Ago
Loading Screen and Bootstrap views ultrawide fixing
4 Hours Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
5 Hours Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
5 Hours Ago
Added a warning when the steam overlay failed on checkout
5 Hours Ago
modding_prefabs_july -> main
5 Hours Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
5 Hours Ago
merge from new_menu
5 Hours Ago
merge from main
5 Hours Ago
merge from main
5 Hours Ago
merge from Locker_Collider
5 Hours Ago
merge from fix_camera_jump
5 Hours Ago
merge from fix_flashlight
5 Hours Ago
merge from pilot_hazmat_dlc
5 Hours Ago
Play menu tab box and headers
5 Hours Ago
Fixed graphical artifact on bodies of water
5 Hours Ago
Check for double priv. Save file update.