131,292 Commits over 4,232 Days - 1.29cph!
Loadout and commands view styling
more loadout styles that didnt pick up
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
Restore consoletoggle arg to open a specific tab
Fixed menu tooltip icon not being marked as non static
Added a button to toggle hidden items
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Fully removed PointGrid3D and associated jobs
Use flex columns for the itemlist, instead of a grid
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removing more unused prefab setup
got the admin panel working for sculptures again
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Naval scientist variation art
removed a bunch of disabled stuff from the dialogue prefab
Possibly fixed MeshCull objects not being affected by occlusion culling
Commands tab for useful and common commands
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
Tank Top repose male/female
Collared Shirt repose male/female
removed some leftover signui stuff, float values used for sizing as it now supports that
merge from powerplant_dropzone
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene
- few misc errors need cleaning up, terrain components largely out of date across scenes
- continue to use monument island for procgen like experience
drop zone moved, prevents hackable dropping on lighting
merge from fillwater_improvements
merge from helicopter_flare_balance_pass
merge from harbor_swingbridge_parent_fix
merge from m15_3p_emmisive_fix
merge from tactical_gloves_skinnable - tac gloves now skinnable
Culling.env is no longer admin only
Added culling.skinnedRenderers, controls the player/animals culling system
Both culling.env and culling.skinnedRenderers require culling.toggle to be active, turning this convar off will turn both related convars off
Fixed items held in sub inventories (backpcks, fishing rods) not calculating biome temperature correctly
Don't allow the deep sea terrain config to load if the player is in the tutorial
Cherry pick
136869 to expose bake heightmap shortcut, useful outside of hackweeks
Fixed missing ghost ship map marker
Merge from fog_multithread_fix