136,627 Commits over 4,444 Days - 1.28cph!
Add powergrid stages
Updated all current powergrid connected things to work with stages. Each stage has a certain number of required fuses, some things will only power on at a certain stage
S2P powerplant
gamesroom minifridge
- Lods added
- Gibs added
- Prefab updated
- Icon updated
- Skins updated
merge from glowing_wallpaper -fixed material and texture names, rerendered directional graffiti floor icons
glowing wallpapers - texture renames, updated icons and material types
Changed Old Sofa materials to Rust standard and added detail maps to help with low texel density
re-export 3p pool animations facing correct direction
Normalizing the light direction when evaluating the BSDF for forward rendered objects to prevent crazy high emission values
Removed obselete ServerSubscriptions feature
Fixed the issue with point/spot light shadows not showing on RRP
fix for the gaps by subway entrance
signage of rooms for rent on the marketplace side
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
boosted hanging tarps draw distance 2x
electric wires path update
Bunch of fixes for initial targetting.
More robust, loop and retry if initial position not found first time (loop convar controlled).
Cheap land check first.
bespoke collision pass on the foundation lip
- Hide interesecting balls rather than bumping the y height
- Prevent clipping on the new model
ensure fake players queue is cleared on shutdown
increased prevent building radius
merge rust_relay_server -> main
Update crash remains entity with new art
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
made clan map more like paper with the limited shader functionality
merge main -> rust_relay_server
merge from glowing_wallpapers
merge rust_relay_server -> main
added ping to socket to attempt to keep the socket connection alive during low load
exported 3p hit reaction animations
merge from glowing_wallpapers - fixes to neon carpets
slightly brightened emissive on neon carpets mats
tweaks to neonspace carpet bc and em
merge from glowing_wallpapes - fixed material offset on graffiti tags ceiling
satallite crashed version WIP 🔧
materials and texture WIP 🔧
merge from glowing_wallpaper
merge from save286 - Staging wipe
Glowing Wallpapers - fixed material offset in graffiti ceiling and some missing descriptions
texture settings tweaks on the glowing wallpapers
prep for lockdown changes
network++
save++
persistance++