133,553 Commits over 4,262 Days - 1.31cph!

2 Hours Ago
* Moved fallback bounds transformation to a job * Removed old fallback culling code
4 Hours Ago
Layout tweaks
4 Hours Ago
Moved gallery images to CoverImage Fixed scroll view paddings for items with more than 5 images Clicking a gallery button scrolls to center the clicked element
4 Hours Ago
Cleanup: Remove old MotionList code
4 Hours Ago
* Fixed objects in fallback renderer not updating correctly when in motion. * Added profiler markers for draw call submission of instanced and fallback renderers. * Fixed streaming_use_mesh_uv_distribution_metrics not actually doing anything.
6 Hours Ago
support for movement sounds on pt boat turrets
Today
Fixed weekly items modal not showing "This item can't be broken down" Cleanup
Parachute backpack/canopy/gibs reposed
Today
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Today
merge from main
Today
merge from console_autocompletion_contains
Today
Changed the console autocompletion from StartsWith to Contains
Today
Steam inventory modals fixes following the gallery changes
Today
Remove SimpleFloatingEntity and associated prefabs, they were never used
Today
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Today
Fix new Lua error with spawnmenu again * Why was it "HangOpen" and not "SetHangOpen" for spawnmenu.. Probably fixed floating addons on Linux Minor cleanups
Today
Ghost sheet and Dracula outfit repose
Today
Fixed pool leak in BuildingBlock::DrawHighlight
Today
Bugfix: fix spawn ticks counting non-max pop as a fail, instead of requested spawn count Tests: none, trivial change
Today
Update: add ability to dump pngs of simulated spawning of a population Tests: used locally
Today
merge from birthday2025 -> main
Today
merge from fix_balloon_error_log -> birthday2025(main)
Today
merge from fix_balloon_lock -> birthday2025(main)
Today
First pass of gallery view for limited items with more than one image
Today
updated manifest
network_profiler -> main
Compile fix (random include statement)
network_profiler -> main
Fixed inaccurate log
- Unity editor check and compile fixes on CLIENT/SERVER
Today
merge from fix_texture_compression_npot -> main
- Swapped to Newtonsoft rather than JsonUtility - actually serializing the json properly now - Expanded the name box
Today
Cherrypick 139365 "Space LR skin viewer polish"
Today
merge from spacestation_storepages
Today
merge from spacestation_storepages
Today
Update: spawn.report now also reports failed tick and how much were spawned recently on average when failing Can use this as a further estimate which population is costing us when trying to spawn full pop Tests: used in editor
Today
Cherrypick 139361 "Added Space LR store video"
Today
very slow starting point for censored mesh creation for HideSigns mode - break down chunks into set of local bounds - approximate bounds with sphere SDFs - single 3D gaussian blur step to crunch up the spheres
Today
exported latest vm paintabll gun rig and anims
Today
merge from main (will need manifest rebuild)
- Add import and export buttons to the ui. imported network data fills out the profiler as you'd expect - Add names to serialized data so save/load profiles can support naming (as the ids will be invalid when loaded) - Fix some incorrect server/client entity usages - Cleanup - Some clamping to avoid the server exploding
Today
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
Today
Update: spawn.report now outputs max attempts it can do for next tick Helps quickly spot what's the worst contributor to spawn overhead Tests: used in editor on Craggy
Today
Easter onesie reposed
Today
merge from (main)birthday2025 -> main
Today
fixed 3p mag drop not working
Today
Cherry pick from 139348
Today
merge from main
Today
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Today
set repair and pickup to twitch rivals sofa