200,673 Commits over 4,171 Days - 2.00cph!

Just Now
Update: work-in-progress task splitting for server's occlusion checks Rewrote the high level code to be able to run PlayerFound/Lost in batches on worker threads - need to confirm if it's legal Tests: none
9 Minutes Ago
merge from add_pumpkin_lowgradefuel -> main
11 Minutes Ago
Pilot Ejector Seat - Updated 4K textures for Media Team (I'm so sorry)
14 Minutes Ago
17 Minutes Ago
Pilot Ejector Seat - Updated LODs, updated textures, updated icon
33 Minutes Ago
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49 Minutes Ago
merge from fix_hardcore_spawning_mlrs -> main
56 Minutes Ago
Sort categories and entities alphabetically in ai demos viewer
59 Minutes Ago
Fix heavy not repositionning when the minigun muzzle is blocked but his eyes are not
1 Hour Ago
merge from new_menu2
1 Hour Ago
Ensure the selected item viewmodel always has the same player skin as the spawned PlayerModel
1 Hour Ago
Fixed gesture wheel store packs not showing up Fixed item store tile names not using the translated version when not overriden by a takeover
1 Hour Ago
Commenting
1 Hour Ago
hooked up retro pattern material
1 Hour Ago
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1 Hour Ago
new_menu2 -> main
1 Hour Ago
Fixed the missing texts on store heroes (regression from the store)
1 Hour Ago
Fixed editor PlaySoundFirstPerson NRE when there isn't a local player. Added a Sound Manager to this scene so sounds work
1 Hour Ago
Add a message to the companion page to ensure you've signed into the app if its not installed (hopefully that encourages people to relog if having issues)
2 Hours Ago
Added retro material to the helmet
3 Hours Ago
Update: reimplement how occlusion treats overrides - this is a reimplementation of 118512 Allows to further simplify OcclusionLineOfSight code - enables removal of OcclusionPlayerFound/Lost Tests: on craggy with 2 players, ran behind the hill, disappeared, turned on occlusion override - player appeared
3 Hours Ago
Updated pilot hazmat holster offsets
3 Hours Ago
merge from new_menu2
3 Hours Ago
LODs and collision for food market display
3 Hours Ago
Updated featuring header style Black box and pistol in general store categories
3 Hours Ago
Updated pilot pack cover assets
3 Hours Ago
merge from pilotpack_storepage
3 Hours Ago
Fixed featured items ordering
3 Hours Ago
merge overflowing weapon stats fix
3 Hours Ago
Fix for overflowing weapon stat values
3 Hours Ago
setup t1 smg anims, entity and override controller
3 Hours Ago
Pilot pack store showcase Fixed some bugs preventing the extra items command to work properly
4 Hours Ago
new_menu2 -> main
4 Hours Ago
Pause and play the store hero video when you close and open the menu More logs for notifications
4 Hours Ago
Missed files
4 Hours Ago
Texture fix for Pilothazmat Backpack
4 Hours Ago
PilotHazmat backpack textures updated
4 Hours Ago
Implement indirect instancing without requiring monster meshes
4 Hours Ago
Set correct stencil states in all sub shaders that are used by indirect instancing in order to emulate what Unity normally does during the GBuffer pass
4 Hours Ago
updated cinematic backpack textures
4 Hours Ago
Implement indirect instancing without requiring monster meshes: - Use a command buffer to submit indirect draw calls referring to individual meshes - Monster meshes are disabled by default - Mesh Read/Write is no longer required - Should reclaim ~3 GB of VRAM and RAM - Calculate UV distribution metrics based on individual meshes rather than monster meshes
4 Hours Ago
Instancing shaders now always access the IndirectDrawIndexedArgs buffer in order to retrieve the startInstance parameter which is no longer passed to Unity.
4 Hours Ago
Fix MLRS spawning in hardcore mode - code was only looking for MLRS inside safezones - fix some entities being skipped over when deleting due to looping over entities while they are being removed / deleted
5 Hours Ago
Reset active item when disconnecting from the server.
5 Hours Ago
Update: plug in batched occlusion logic - fix early-disposed container Need to figure out how to factor out the OnPlayerFound/Lost, but getting close Tests: 2p on craggy in editor - walked behind the mountain and disappeared
5 Hours Ago
renamed flight recorder box to black box again
5 Hours Ago
Update some tooltips to the new menui2 ones
5 Hours Ago
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5 Hours Ago
Pilot pack store page
5 Hours Ago
Replaced blockout food display counter