199,642 Commits over 4,140 Days - 2.01cph!

Just Now
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
19 Minutes Ago
Can now craft an eoka in hardcore
24 Minutes Ago
Codegen, protobuf
34 Minutes Ago
Merge from main
36 Minutes Ago
Merge from decor_lighting_dlc/clothing_mannequin
41 Minutes Ago
Merge from hardcore_refresh/fog_save
45 Minutes Ago
Fill fog images in the state before sending to client
49 Minutes Ago
Fully destroy the fog grid when disconnecting/reconnecting
1 Hour Ago
Client fixes
2 Hours Ago
Fix State protocol not being updated
3 Hours Ago
Disable a few more map things
3 Hours Ago
Hide the button to open the map view until im awake and can put out fires if any come up :)
3 Hours Ago
Set hero text localised to true
3 Hours Ago
Added ability to see the map of a server in the connect window before you join (rough prototype) Fix connect modal (inside session) being a smaller width in some random occasions Fix some broken references in each of the modals (website tooltip etc) Fix disconnect button turning green when you disconnect
4 Hours Ago
Remove all the logs produced by the homescreen video, whole thing needs a rewrite anyway
4 Hours Ago
Demo button shows up after recording your first demo, without having to restart the client
4 Hours Ago
Reintroduce rust plus button Link up with our same backend spinner and other polish
4 Hours Ago
Missing files
5 Hours Ago
Fixed some texts not clearning their submeshes
5 Hours Ago
Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
5 Hours Ago
Set fps slider input field character limit to 3
5 Hours Ago
Fixed RGB brightness setting not using decimal format Fixed slider input field not resetting to convar value when left empty Fixed being able to edit FPS slider "UNLIMITED" label
5 Hours Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
5 Hours Ago
Fixed cart buttons animation issue when loading cart from past sessions Skin viewer tweaks
5 Hours Ago
new_menu -> main
5 Hours Ago
Fix InvalidOperationException in PlayerJoin
5 Hours Ago
Fixed typo in checkout page
5 Hours Ago
Compile fix
5 Hours Ago
Added a modal for when the store failed to load its content, for tuesday steam maintenance
5 Hours Ago
map_image_uploader -> new_menu
5 Hours Ago
Merge from main
6 Hours Ago
Port over a bunch of interaction toasts to the new icon font
6 Hours Ago
Swap interaction toast icons to use the new icon font
Set 'localised' to true when setting text for interaction toast Standardised steam error toast
Today
Checkout result page first pass
Today
Loading screen loc fixes
Today
various adjustments
Today
Weapon stats update when changing attachments
Today
forgot a prefab... noone saw this...
Today
Unhide CSS/Ep1/Ep2 spawnlists by default Improvements to multiplayer player getters * FindEntityProcedural `!pvsplayer` multiplayer support improvement * UTIL_GetLocalPlayer micro optimizations * UTIL_FindClientInPVS now tries to get the closest client
Today
tarps for floating city
Today
Merge from death_screen_optimize
Today
Now generating a struct of ItemDefinition and GameObjectRef to the viewmodel and worldmodel, only adding items with a viewmodel and worldmodel to the list
Today
Fixed store overlay page not blocking clicks
Today
Implement texture streaming support for the instanced fallback renderer
Today
Implement texture streaming support for the instanced fallback renderer
Today
Tweak voicelines
Today
Add a domain reload toggle to the toolbar, add editor settings to disable both compiler simulator and domain reload toolbar buttons.
Today
Merge from ai_scientist_iteration
Today
Fix compile error