199,833 Commits over 4,140 Days - 2.01cph!

8 Minutes Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
10 Minutes Ago
Fix listplayerreportcounts command
25 Minutes Ago
merge from fogmethod1 (sky branch)
35 Minutes Ago
Tweaked home screen gradient overlay, less noise
46 Minutes Ago
floting city tarp kit
46 Minutes Ago
Misspelt webm folder name
46 Minutes Ago
tarp trim texture update
47 Minutes Ago
Setup safe video player - this allows us to swap between playing .webm and .mp4 files if the system doesnt have the correct .mp4 codecs Setup the same system in the main menu videos Add MP4 versions of the background videos
1 Hour Ago
Reworked how fake items are handled and spawn by store item grids Tweaked all grids Fixed a featuring takeover issue
1 Hour Ago
Fixed printWeeklyItems and printGeneralStore commands not printing all items
1 Hour Ago
added tooltip to view stats as "base [+- diff]"
1 Hour Ago
Add help text "Press Capslock to use UI" and change default text on FilterInput to "Filter items..."
1 Hour Ago
Merge from main
2 Hours Ago
Fixed the width and height of the temp render target for blitting the under water background texture
2 Hours Ago
Fixed the spinner blocking you if you remove a favourite whilst in the favourites page
2 Hours Ago
merge from main
2 Hours Ago
Fixed refreshing in the community tab from dumping duplicate listings into the modded tab Add a gradient for favourited servers Add support to change gradient direction in the style asset
2 Hours Ago
Tonemap shoulder curve tweak to mitigate arctic whiteout from a distance. Tundra haze tweak.
3 Hours Ago
ghost ship B vraiant set dressing progress
3 Hours Ago
Updated Pilot Hazmat Textures
3 Hours Ago
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3 Hours Ago
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3 Hours Ago
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3 Hours Ago
Bunch more very WIP including: client side player boat entity dimension synching block collider reparenting enabling building priv for player boats steering wheel vehicle priv basics some additional serialization and protbuf
3 Hours Ago
Updated the texture bundles to include the new and fixed normal maps
3 Hours Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
3 Hours Ago
Fixed store pack showcases only spawning if you own them..
3 Hours Ago
Added a loading spinner when the server browser is refreshing
4 Hours Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
4 Hours Ago
Fixed all light purple normal maps
4 Hours Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
5 Hours Ago
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5 Hours Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
5 Hours Ago
holster position edited on p17
5 Hours Ago
nailgun gun holster position and bounds edited
5 Hours Ago
Store takeover priority override changes
5 Hours Ago
Fixed a normal map that was broken by the recent skins database update
5 Hours Ago
Fixed all new pinkish normal maps
6 Hours Ago
Fix the loading screen image size on all resolutions and scaling (i hope pls)
6 Hours Ago
Set up entitys and override controllers for a selection of weapons
6 Hours Ago
merge from fix_buried_weapon_ownership
Today
merge from compass
Today
merge from pilot_hazmat_dlc
Today
Merge from hardcore_refresh
Today
Death screen fade fix
Today
Reassign the read only death screen fog images every time we open the death screen
Today
merge from fogmethod1 (sky branch)
Today
fix debug_cloud_position not reporting the randomized offsets
Today
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Today
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