200,630 Commits over 4,171 Days - 2.00cph!

Just Now
Reset active item when disconnecting from the server.
4 Minutes Ago
Update: plug in batched occlusion logic - fix early-disposed container Need to figure out how to factor out the OnPlayerFound/Lost, but getting close Tests: 2p on craggy in editor - walked behind the mountain and disappeared
5 Minutes Ago
renamed flight recorder box to black box again
7 Minutes Ago
Update some tooltips to the new menui2 ones
15 Minutes Ago
▄▌▋ ▄▊ ▍▉▍ █▅▌▊▍ ▆▄▉ ▅▆▊▊▅▆
18 Minutes Ago
Pilot pack store page
24 Minutes Ago
Replaced blockout food display counter
1 Hour Ago
call init on vhacd Paramters props to get legit default values
1 Hour Ago
pilot pack sitem description
1 Hour Ago
Update: plug in new batched server occlusion job Tests: none, need to hook up the calling code
1 Hour Ago
new_menu2 -> main
1 Hour Ago
Proposed fix for notifications
1 Hour Ago
Remove logs for main
1 Hour Ago
Fix FlagsPropertyDrawer being wrong if the parent is disabled, leading to all flags property drawers being off by one.
1 Hour Ago
new_menu2 -> main
1 Hour Ago
Fix tutorial button not showing up when entering a tutorial Minor code cleanup Notification process wont skip all notifications if the data is incoprrect for one Disable top level rust plus button if in demo or not connected to a server (rather than inside modal)
1 Hour Ago
Added updated pilot hazmat backpack cinematic textures and cinematic worldmodel
1 Hour Ago
Update: extract algorithm from ServerOcclusionJobs.CalculatePathBetweenGridsJob Tests: inspected asssembly
2 Hours Ago
Cherrypicked 127704
2 Hours Ago
restore m_EnterPlayModeOptions
2 Hours Ago
Update: batched OcclusionLineOfsight skeleton Tests: none, not engaged yet
2 Hours Ago
Update: refactor server occlusion job to take out grid definition Prep for adding a batch version Tests: on craggy in editor with 2 players, ran behind the hill and got despawned
3 Hours Ago
Adding extra bone to pilot hazmat mask tube
3 Hours Ago
Update from Pilot cinematic
3 Hours Ago
Quick Join - Prevent local 'last connected' data from being overwritten by steam
3 Hours Ago
Gameobjectlod burst cloth on pilot hazmat
3 Hours Ago
Added helmet mat to lod3 of pilot hazmat
3 Hours Ago
Merge from tugboat_toot
3 Hours Ago
Configure max horn time and rate limit
3 Hours Ago
helmet cinematic material fixes
3 Hours Ago
Reduce terrain alpha cutoff range to 400
3 Hours Ago
Fixed ambient lighting when switching between items in your hotbar
3 Hours Ago
Merge from main
3 Hours Ago
Merge from compass
3 Hours Ago
Added Pilot Hazmat Cinematic Textures and Materials
3 Hours Ago
Needle now moves when tapped during admire animation
3 Hours Ago
Pilot helmet cinematic materials, backpack cinematic materials set to 4k in editor
4 Hours Ago
Added cinematic textures and material for the pilothazmat backpack
4 Hours Ago
subtracting 127585, caused worldgen turned into an Accordion - "Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one" https://files.facepunch.com/Alistair/101/08/2025/6A09/RUST%20Screenshot%202025.08.01%20-%2009.45.39.95%20%281%29.png https://files.facepunch.com/Alistair/101/08/2025/2c38/RUST%20Screenshot%202025.08.01%20-%2009.47.47.40%20%281%29.png
4 Hours Ago
update from main
4 Hours Ago
Updated patterns
5 Hours Ago
updated pilot hazmat lod albedo texture
5 Hours Ago
pilot hazmat icon update with latest textures
5 Hours Ago
Patterns update, removed old materials/textures - added 3 muted patterns that share the same palette. Updated pilot prefab but not enabled
5 Hours Ago
menu UI sounds decent WIP
5 Hours Ago
Pilot helmet texture updates, cleanup
5 Hours Ago
Updated material lods with latest textures
Today
merge from tugboat_toot
Today
merge from pilot_hazmat_dlc
Today
Merge from foliage_transmission_shadowing