156,750 Commits over 4,536 Days - 1.44cph!

11 Minutes Ago
Better flies
11 Minutes Ago
merge from main
14 Minutes Ago
merge from steam_bundle
14 Minutes Ago
Fixed LastBoughtItems not adding bundle content, was messing with the purchase notification and checkout result pages
20 Minutes Ago
Bugfix: HttpImage - only flush stale texture cache when refcount is 0 Fixes sprites being nuked during some interactions Tests: navigated to pack overlay and clicked through bottom buttons
25 Minutes Ago
Hide the spoon in the guide prefab
32 Minutes Ago
Fix through collider wrong layer, breaking groundwatch
37 Minutes Ago
- Add stirring animations - Add viewmodel animation - Make generalised mounted camera anim system
50 Minutes Ago
Emptied steambundles.asset
51 Minutes Ago
S2P ferry terminal, radtown and oil rig
1 Hour Ago
Merge from main Had to text merge all the Test fixture/runner merges as semantic merge hates those files for some reason WIll need to S2P some monuments
1 Hour Ago
Buffed melee protection values for the waterwheel. Should be 4-5x as strong.
1 Hour Ago
merge from main
1 Hour Ago
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1 Hour Ago
Add pose preview for subsystems to help align vendors
1 Hour Ago
Phrase tweaks, added debug commands
1 Hour Ago
Add audio muffling when wearing the prisoner hood Not as muffled as heavy plate helmet so voice chat is still mostly unaffected
1 Hour Ago
updated vm and 3p grenade drop anims
1 Hour Ago
merge from main
1 Hour Ago
Reverts my changes to odds for good and bad genes, instead make white sheep the good one
1 Hour Ago
main -> biofuel_generator
1 Hour Ago
pool_cue_quality_fix_2 -> main
1 Hour Ago
Fix pool cue quality breaking in first person when swapping between different cues
1 Hour Ago
Merge from main
2 Hours Ago
Fix non-inbred cows being more solid on the whole body instead of just masking/tinting specific parts
2 Hours Ago
Optim: make StoreItemTile lazy load fallback sprite Tests: navigated to general tab with failload 0 and 1
2 Hours Ago
Fix fire arrow sticking onto the 3p bow for other players
2 Hours Ago
fire_arrow_3p_fix -> main
2 Hours Ago
Warning popup if you're trying to buy something you already own
3 Hours Ago
Warning text if you have dupe items in your cart + popup on checkout
3 Hours Ago
Codegen
3 Hours Ago
3 Hours Ago
merge from improved_event_saveloading
3 Hours Ago
Fix an edge case where oil rigs would start radiation even though the locked crate was still untouched Check saved locked crate has been hacked when restarting radiation during force reset after server restart
3 Hours Ago
Merge from render_pipeline_testing
3 Hours Ago
Fixed a NaN value in the MeshGuideRender shader caused by a power with a negative exponent
3 Hours Ago
merge from main
3 Hours Ago
Hunting trophy sheep model updated
3 Hours Ago
merge from vending_fontsize_fix
3 Hours Ago
Fix a fontsize inconsistency in the vending machine purchase UI
3 Hours Ago
merge from skinnable_ladder_hatches, new art/rebuilt all 4 ladder hatches, added workshop script for camera controls and open/close toggle, tweaked workshop export code to allow for differernt animation states and camera positions for screenshots/icon. Checked over by Elliot
4 Hours Ago
merge from single_door_controller_reskin_fix
4 Hours Ago
Fix incorrect rotation being used for reskin child entity repositioning, causing door controllers to rotate 90 degrees on single doors Add regression test
5 Hours Ago
merge from main
6 Hours Ago
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Today
Merge from egg_drop_fix
Today
Chicken eggs are now dropped flush with the terrain and with phsyics disabled (if terrain can be found) Possibly fixes eggs sometimes falling through terrain and getting killed by OOB
Today
Hooked up mount/dismount animations for cow
Today
Fixed cow using croc protection
Today
Hooked up temp icons for new pies