199,829 Commits over 4,140 Days - 2.01cph!
Misspelt webm folder name
Setup safe video player - this allows us to swap between playing .webm and .mp4 files if the system doesnt have the correct .mp4 codecs
Setup the same system in the main menu videos
Add MP4 versions of the background videos
Reworked how fake items are handled and spawn by store item grids
Tweaked all grids
Fixed a featuring takeover issue
Fixed printWeeklyItems and printGeneralStore commands not printing all items
added tooltip to view stats as "base [+- diff]"
Add help text "Press Capslock to use UI" and change default text on FilterInput to "Filter items..."
Fixed the width and height of the temp render target for blitting the under water background texture
Fixed the spinner blocking you if you remove a favourite whilst in the favourites page
Fixed refreshing in the community tab from dumping duplicate listings into the modded tab
Add a gradient for favourited servers
Add support to change gradient direction in the style asset
Tonemap shoulder curve tweak to mitigate arctic whiteout from a distance.
Tundra haze tweak.
ghost ship B vraiant set dressing progress
Updated Pilot Hazmat Textures
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Bunch more very WIP including:
client side player boat entity dimension synching
block collider reparenting
enabling building priv for player boats
steering wheel vehicle priv basics
some additional serialization and protbuf
Updated the texture bundles to include the new and fixed normal maps
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
Fixed store pack showcases only spawning if you own them..
Added a loading spinner when the server browser is refreshing
created pilot pack steam item (master sitem) and given it the old steam item ID of
10328" class="changeset">
10328. I've moved the Pilot Hazmat sitem ID over to
10331. All pilot hazmat items now unlock via "pilot pack"
10328" class="changeset">
10328. Rebuilt manifest
Fixed all light purple normal maps
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
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removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
holster position edited on p17
nailgun gun holster position and bounds edited
Store takeover priority override changes
Fixed a normal map that was broken by the recent skins database update
Fixed all new pinkish normal maps
Fix the loading screen image size on all resolutions and scaling (i hope pls)
Set up entitys and override controllers for a selection of weapons
merge from fix_buried_weapon_ownership
merge from pilot_hazmat_dlc
Merge from hardcore_refresh
Reassign the read only death screen fog images every time we open the death screen
merge from fogmethod1 (sky branch)
fix debug_cloud_position not reporting the randomized offsets
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Iterating:
- Exposure improvements. (Overexposed horizon fix).
- Minor tonemapping tweaks for highlights (overexposed arctic fix).
- Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky.
- Various related adjustments to keep harmony.
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New setttings tooltips, re-organized some categories