199,695 Commits over 4,140 Days - 2.01cph!

11 Minutes Ago
Fix ownership share with buried weapons
16 Minutes Ago
new_menu -> main
31 Minutes Ago
Split MotionList in separate file
48 Minutes Ago
Ensure official servers are hidden in both community and modded
1 Hour Ago
Merge from hardcore_refresh
1 Hour Ago
Possible MapInterface.ResetMapView NRE fix
1 Hour Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
1 Hour Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
1 Hour Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
1 Hour Ago
main_menu -> main
1 Hour Ago
Set client entities internal value instead of resetting the hidden value itself
1 Hour Ago
Vis/parent checks for auth wip
2 Hours Ago
Fix notifications for ultrawide
2 Hours Ago
Merge from ai_scientist_iteration, potential fix for footstep NRE
2 Hours Ago
Potential fix for footstep NRE
2 Hours Ago
Update Abyss Pack and Industrial
3 Hours Ago
renamed pilot hazmat skin asset name to pilot pack
3 Hours Ago
fix build
3 Hours Ago
Fixed rare scale issue when opening skin modal
3 Hours Ago
fix build
3 Hours Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
3 Hours Ago
update lumberjack and wallpaper pack with new media
3 Hours Ago
Updated backpack textures
3 Hours Ago
Loading Screen and Bootstrap views ultrawide fixing
3 Hours Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
3 Hours Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
3 Hours Ago
Added a warning when the steam overlay failed on checkout
4 Hours Ago
modding_prefabs_july -> main
4 Hours Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
4 Hours Ago
merge from new_menu
4 Hours Ago
merge from main
4 Hours Ago
merge from main
4 Hours Ago
merge from Locker_Collider
4 Hours Ago
merge from fix_camera_jump
4 Hours Ago
merge from fix_flashlight
4 Hours Ago
merge from pilot_hazmat_dlc
4 Hours Ago
Play menu tab box and headers
4 Hours Ago
Fixed graphical artifact on bodies of water
4 Hours Ago
Check for double priv. Save file update.
4 Hours Ago
baked LODs of trawler ghost ship, updated prefabs
4 Hours Ago
changed collision surface to metal
6 Hours Ago
Merge from fog_save
6 Hours Ago
Merge from hardcore_refresh
6 Hours Ago
Merge from hardcore_refresh
6 Hours Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
6 Hours Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
Today
Render foliage in editor option, reset foliage terrain when leaving tutorial
Today
Remove some baked grass left over
Today
Merge from hardcore_refresh
Today
Show the players location on the map if they have a compass in their belt bar