139,672 Commits over 4,352 Days - 1.34cph!

15 Minutes Ago
Applied metal material to all the ladder colliders on both the triangle and square armored hatch.
43 Minutes Ago
merge from coloured_buttons
43 Minutes Ago
Fix big button mat not being pushed in the last commit, Add more colors
45 Minutes Ago
Mortar idle and attack anim block out + vm camera files and animators
47 Minutes Ago
Fixed memory cell short circuiting when it has more than 8 components connected to one of its outputs
51 Minutes Ago
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55 Minutes Ago
Implement being able to set colors for buttons. Fix not being able to chain context menus. Setup material with button detail mask.
56 Minutes Ago
Applied metal material to square ladder hatch
1 Hour Ago
bulky sofa, lods and prefab
1 Hour Ago
- Fix misaligned header spacing - Update culling groups
1 Hour Ago
salvaged axe skinnable correct setup
1 Hour Ago
Improved contrast and subtracted edges in trim blend mask
1 Hour Ago
Clear out a huge amount of bloat
1 Hour Ago
Mark TMP text as dynamic for command list entries
1 Hour Ago
Fix broken text scaling after animating the command list
1 Hour Ago
merge from main
1 Hour Ago
merge from store_dashboard
1 Hour Ago
Added store.overridecontent debug convar to test the store override system
2 Hours Ago
Fixing skinning on Mortar rig
2 Hours Ago
wallpaperbase save file update - added string lights to the central space with a switch
2 Hours Ago
easter wallpaper textures and icon update
2 Hours Ago
Missed files
2 Hours Ago
secret labs chair 3p anim edited
2 Hours Ago
disabled entities inside apartments to improve editor performance
3 Hours Ago
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3 Hours Ago
merge from store_dashboard
3 Hours Ago
Compile fix
3 Hours Ago
First pass of blend mask for kiosk trims (WIP)
3 Hours Ago
more apartment building facade set dressing
3 Hours Ago
Merge from hab_altimeter
3 Hours Ago
Needle fix
3 Hours Ago
merge from store_dashboard
4 Hours Ago
Merge from main
4 Hours Ago
Validate the json file before uploading to S3
4 Hours Ago
Null checks everywhere to make sure the store init can't fail if the json is wrong
4 Hours Ago
merge from triggersleep_ws_change
5 Hours Ago
Revert bootstrap ToggleUIHack changes
5 Hours Ago
Store now loads its overrides from the manifest directly instead of downloading the json file
5 Hours Ago
merge from main
5 Hours Ago
backup before merge
5 Hours Ago
Fixed settings tab masking issues
Today
Resolved merge conflicts
Today
merge from main
Today
Build compile fix
Today
Merge from armored_ladder_hatch
Today
Merge from engine_missing_parts_tooltip
Today
Added a tooltip when a slot is missing in the engine loot panel
Today
Merge from main
Today
sync Rust.RenderPipeline: emulate BiRP lighting attenuation for consistency. fixes overly dim player preview lighting, torch light, etc
Today
Setup a material and colour mask