136,105 Commits over 4,444 Days - 1.28cph!

2 Hours Ago
Fixed charms scroller not returning to the beginning when the Repair Bench panel opens (regression)
3 Hours Ago
Improved selected charm icons https://files.facepunch.com/raul/1b2111b1/charm_icon.png
4 Hours Ago
Mark currently selected charms as toggled in the Repair Bench UI panel and standalone charms UI selector Fixed attachment UI not updating properly when quick-swapping weapons in the repair bench https://files.facepunch.com/raul/1b2111b1/21_20-54-DualNudibranch.mp4
5 Hours Ago
merge from apartment_complext_monument
5 Hours Ago
Added VCR_OSD font
5 Hours Ago
Apartment terminal UI baseline
5 Hours Ago
Apartment updates.
5 Hours Ago
Add `checkoutallrooms` to allow you to undo the `rentallrooms` command
5 Hours Ago
Autoclose apartment doors when owners open & close them too
6 Hours Ago
merge from main
6 Hours Ago
Dynamic LOD fix on these
6 Hours Ago
Medium apartments
Today
update apartment_complex_monument/prototype
Today
Medium apartment lighting WIP
Today
Optimized oven textures.
Today
Culling layers.
Today
Finalized large lighting
Yesterday
Large apartment lighting progress. Moved candles and heater to lighting prefab.
Yesterday
Removed server runtime tests from Jenkinsfile as they are going to be separated from "standard" pipelines
Yesterday
raid_window -> softcore_updates_jul_26
Yesterday
Swap raidStatusSet to be lazy loaded instead
Yesterday
Fix elevator floor numbers also only being sent to clients but not persisted across server restarts
Yesterday
Change elevator icons from Lobby -> Floor 0 and Basement -> Floor -1 (US vs EU I think)
Yesterday
added textures for glowing graffiti concrete tiles and updated neon carpets
Yesterday
Add icons for floor 0 & floor -1
2 Days Ago
Merge from main
2 Days Ago
Merge from hideheldentity_hack_embrace
2 Days Ago
Cleanup
2 Days Ago
merge from prototype -> apartment_complex_monument
2 Days Ago
Batch tc network updates over a few frames instead
2 Days Ago
Remove notepad panel from apartment key (leftover from door key) and set apartment key to prefer hotbar
2 Days Ago
Add code support for items to prefer hotbar even if they aren't equippable or consumables (so the apartment key can prioritize hotbar for now)
2 Days Ago
Fix master key not working after server restart - actually caused by the apartment door -> room reference not being loaded after server save (was only loaded on client)
2 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
2 Days Ago
Optimise SendNetworkUpdates in chainsaw, the original sin for this bug Remove invoke delegate allocations across chainsaw
2 Days Ago
Merge from main
2 Days Ago
merge from apartment_complex_monument/stove
2 Days Ago
Tweaked stoves cooking speeds
2 Days Ago
Minor DMXSerializers changes from TF2 Fixed a bad check in CUtlBuffer that affected DMXConvert
2 Days Ago
Small stove cooking visuals
2 Days Ago
Altered checks for step runs in Jenkinsfile, in order to add automated editor tests as part of the normal pipeline
2 Days Ago
Stove cooking visuals
2 Days Ago
Added CSoundPatch.GetSoundName Added some physics object related safeguards Added 3 new formats for render.Capture * "rgba", "rgb" and "bgra" - each return raw image data bytes in given format
2 Days Ago
merge from apartment_complex_monument
2 Days Ago
Fix entity item ownership not preserved through reskin
2 Days Ago
change charge to increase by 1 each tick instead of increasign by power consumed, easier to configure
2 Days Ago
Fix another issue which would cause any held entity to not be hidden if entering network range of a player performing a looping gesture Fix all the invoke delegate allocations in BasePlayer-Gestures
2 Days Ago
Fixed missing softcore modal background
2 Days Ago
Fix compile error
2 Days Ago
Change SteamClientWrapper.GetAvatarTexture to return the Rust logo for streamer mode or as a fallback instead of null Fixes clan UI showing real avatars when streamer mode is enabled