127,683 Commits over 4,201 Days - 1.27cph!

10 Minutes Ago
Optim: wind down AzureAnalyticsUploader when UseV2 is active Gets rid of async tasks that are generating allocs while waiting for work Tests: in editor activated v2, waited till upload happens, then disabled and waited for normal upload
21 Minutes Ago
Fix buried items error when loading a save file
36 Minutes Ago
Removed floating behaviour from floating walkway chunk. Added ladder volumes to floating city 3.
49 Minutes Ago
rpg skin prefab gun scale set to 7.5 in z and latest anims exported
53 Minutes Ago
pt_boat_gameplay_pass -> naval_update
55 Minutes Ago
Disable BoatAI debug.log
56 Minutes Ago
Update: name the analytics thread Tests: dry run in the editor
1 Hour Ago
Optim: reduce allocations by relying less on async/await - Use a Thread instead of a Task for internal AnalyticsManager work (this also fixed editor 10s shutdown delay) - Allow internal upload tasks to run in parallel instead of waiting on sequential completion Previously it would frequently GC, now it's back to normal Tests: ran in editor in dry run mode. ran unit tests
1 Hour Ago
Fixed LOD materials on farm barge tarps
1 Hour Ago
Static versions of boogie board, paddle, etc. Replaced deployable proxies in scene and food market barge prefab with static versions.
1 Hour Ago
Add section for uploading custom preview images to the workshop directly, rework publish tab to use scrolling + flex elements
1 Hour Ago
naval_update -> pt_boat_gameplay_pass
1 Hour Ago
Spawn PT boat in the deepsea alongside a couple of the smaller boats
1 Hour Ago
PT Mesh update
1 Hour Ago
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1 Hour Ago
Removed old placeholder prefabs from BBS. Deleted previous BBS blockouts.
1 Hour Ago
Merge from naval_update
2 Hours Ago
Setup boat building station prefab with art prefabs, modified colliders. Applied materials.
2 Hours Ago
Update: add profiling markers to AnalyticsManager and it's uploaders Tests: ran in editor
2 Hours Ago
Merge bitmapped_damage_tracking → indirect_instancing
2 Hours Ago
Implement bitmapped damage tracking
3 Hours Ago
Tropical1 tree fixes
3 Hours Ago
commit _b material for platform
3 Hours Ago
Update: FPUploaderImpl - add a warning in case someone attempts to feed it non-json AnalyticsTable Tests: none, trivial change
3 Hours Ago
Boat ladder prefab tweaks
3 Hours Ago
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3 Hours Ago
merge from naval_update
3 Hours Ago
merge from naval_update/deep_sea
3 Hours Ago
Update: append AnalyticsTable name when logging accumulator activity Tests: none, trivial change
3 Hours Ago
merge from more_cannon_fixes
3 Hours Ago
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3 Hours Ago
Remove debugs and extra print statements
3 Hours Ago
pt_boat_gameplay_pass -> naval_update
3 Hours Ago
PT Boat Deepsea now driven properly by AI
3 Hours Ago
Tropical2 prefab setup
3 Hours Ago
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3 Hours Ago
Initial boat ladder item and prefab setup.
3 Hours Ago
Update: accumulator log now also outputs byte size (pre compression if there is one) Tests: none, trivial change
3 Hours Ago
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3 Hours Ago
Added a tooltip on the deep sea map marker
3 Hours Ago
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3 Hours Ago
Bugfix: fix false "EventRecord pooling error" when disabling analytics.usev2 Hoping to rip it out once we fully convert to v2 Tests: unit tests + enabled-disabled in editor
3 Hours Ago
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