126,766 Commits over 4,171 Days - 1.27cph!

5 Minutes Ago
merge from main
7 Minutes Ago
Merge from main
16 Minutes Ago
Update water bottle anims
32 Minutes Ago
adding cannon animator for world anims
48 Minutes Ago
Cannon and character animations - first pass
1 Hour Ago
merge from main
1 Hour Ago
Blueprint fragment despawn rareity set
1 Hour Ago
garage door unskinned meshes for flavien
1 Hour Ago
merge from print_topologies_command
1 Hour Ago
merge from fix_map_mismatch
1 Hour Ago
Subtract merge from outboard_motor
1 Hour Ago
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1 Hour Ago
merge from puzzle_reset_ignore_invis
1 Hour Ago
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1 Hour Ago
Updated LOD settings for Charity plushies
1 Hour Ago
trying reduced sail thrust 3000->2000
1 Hour Ago
Added exit time to damaging attacks
1 Hour Ago
1 Hour Ago
merge from main
1 Hour Ago
Charity_plushies -> main
1 Hour Ago
Updated pookie bear volumes, no more pookie stacking
1 Hour Ago
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1 Hour Ago
Fix pooling error that was preventing sail/steering wheel deployment
1 Hour Ago
boat stability work
1 Hour Ago
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2 Hours Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
2 Hours Ago
merge from codelock_entercode_cache
2 Hours Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
2 Hours Ago
Setup Single and Dual 50 Cal LODs and Colliders
2 Hours Ago
tweaks to culling distance to several prefabs
3 Hours Ago
Merge from parent
3 Hours Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
3 Hours Ago
anim updates for feedback notes
3 Hours Ago
floating cities s2p
3 Hours Ago
swapped mountable chairs left on all barges
3 Hours Ago
4 Hours Ago
swapped mountable chairs on floating docks
4 Hours Ago
cleared flow on the supply barge middle area a bit for easier traversal some polish on small security tower set dressing
4 Hours Ago
merge from save272 - Staging wipe
4 Hours Ago
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4 Hours Ago
medical barge set dressing polish
4 Hours Ago
merge from main
4 Hours Ago
security prison barge set dressing polish
5 Hours Ago
merge from crosshair_allocs
5 Hours Ago
network++ save++
5 Hours Ago
merge from meta_shift/loot
5 Hours Ago
Fix crosshair allocs
Today
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