199,678 Commits over 4,140 Days - 2.01cph!

Just Now
fix build
Just Now
Fixed rare scale issue when opening skin modal
Just Now
fix build
5 Minutes Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
11 Minutes Ago
update lumberjack and wallpaper pack with new media
16 Minutes Ago
Updated backpack textures
18 Minutes Ago
Loading Screen and Bootstrap views ultrawide fixing
23 Minutes Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
43 Minutes Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
50 Minutes Ago
Added a warning when the steam overlay failed on checkout
1 Hour Ago
modding_prefabs_july -> main
1 Hour Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
1 Hour Ago
merge from new_menu
1 Hour Ago
merge from main
1 Hour Ago
merge from main
1 Hour Ago
merge from Locker_Collider
1 Hour Ago
merge from fix_camera_jump
1 Hour Ago
merge from fix_flashlight
1 Hour Ago
merge from pilot_hazmat_dlc
1 Hour Ago
Play menu tab box and headers
1 Hour Ago
Fixed graphical artifact on bodies of water
1 Hour Ago
Check for double priv. Save file update.
1 Hour Ago
baked LODs of trawler ghost ship, updated prefabs
1 Hour Ago
changed collision surface to metal
3 Hours Ago
Merge from fog_save
3 Hours Ago
Merge from hardcore_refresh
3 Hours Ago
Merge from hardcore_refresh
3 Hours Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
3 Hours Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
4 Hours Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
4 Hours Ago
Remove some baked grass left over
4 Hours Ago
Merge from hardcore_refresh
4 Hours Ago
Show the players location on the map if they have a compass in their belt bar
4 Hours Ago
Merge from main
4 Hours Ago
Merge from hardcore_refresh/fog_save
4 Hours Ago
Merge from parent
5 Hours Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
6 Hours Ago
Can now craft an eoka in hardcore
6 Hours Ago
Codegen, protobuf
6 Hours Ago
Merge from main
6 Hours Ago
Merge from decor_lighting_dlc/clothing_mannequin
6 Hours Ago
Merge from hardcore_refresh/fog_save
6 Hours Ago
Fill fog images in the state before sending to client
Today
Fully destroy the fog grid when disconnecting/reconnecting
Today
Client fixes
Today
Fix State protocol not being updated
Disable a few more map things
Hide the button to open the map view until im awake and can put out fires if any come up :)
Set hero text localised to true
Added ability to see the map of a server in the connect window before you join (rough prototype) Fix connect modal (inside session) being a smaller width in some random occasions Fix some broken references in each of the modals (website tooltip etc) Fix disconnect button turning green when you disconnect