128,248 Commits over 4,201 Days - 1.27cph!
Added a sail interaction option to rotate the sail 180 degrees if it's not lowered.
merge from boat_physics_pass
- generally made boats much faster but retained control on acceleration so they don't go crazy
buffed boat propulsion
sails 2000 -> 2500
engine 5000 ->
10000 (4x sails)
merge from fog_drawdistance_fix
fix apparent fog density being affected by draw distance
Fixed IO texts not being set as dynamic
Also toggle the canvas when invisible
added wallpaperbase.sav craggy file to make wallpapering easier
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Merge: from main
Didn't refresh and missed the desired fixes
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increased max acceleration
removed boat<->boat separation forces because they did more harm than good, especially with more than 2 boats in the mix
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Community UI canvases are toggled off when they're empty
height based tropical shore
better control over max acceleration of the playerboats, needs tuning still
merge from twitchdrop_mipmaps_fix
Fixed twitch drop campaign image generating mip maps
fix workshop favourite paths save button sizing issue, lost file from merge
Fixed shockbyte texts not set as dynamic
merge from unpooled spiketrap fix
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merge from junglebarrel_collisionfix
merge from camera_waterlevel_optimize
merge from smallspiketrap_fixes
Match max PlayerBoat velocity with tugboat
merge from optimize_outline_manager
merge from fix_deferred_decal_stripping
merge from phonebooth_lightlod
merge from hmlmg_improvements - hmlmg community skinnable
merge form fix_turret_list_pooling
merge from fix_httpimage_delete
merge from fix_lifestory_wipe
merge from workshop_female_prefabs -> main
merge from workshop_scene_improvements_2 -> main
Merge from block_redirect
Update: skip server occlusion culling for players in the deep sea
It'll still have some overhead for the server occlusion processing, but that'll be improved separately
Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
Updating boat building station rig
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Fix oilrigs spawning old scientists after bad merge