199,692 Commits over 4,140 Days - 2.01cph!

11 Minutes Ago
Ensure official servers are hidden in both community and modded
28 Minutes Ago
Merge from hardcore_refresh
33 Minutes Ago
Possible MapInterface.ResetMapView NRE fix
38 Minutes Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
45 Minutes Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
46 Minutes Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
53 Minutes Ago
main_menu -> main
1 Hour Ago
Set client entities internal value instead of resetting the hidden value itself
1 Hour Ago
Vis/parent checks for auth wip
1 Hour Ago
Fix notifications for ultrawide
1 Hour Ago
Merge from ai_scientist_iteration, potential fix for footstep NRE
1 Hour Ago
Potential fix for footstep NRE
1 Hour Ago
Update Abyss Pack and Industrial
2 Hours Ago
renamed pilot hazmat skin asset name to pilot pack
2 Hours Ago
fix build
2 Hours Ago
Fixed rare scale issue when opening skin modal
2 Hours Ago
fix build
2 Hours Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
2 Hours Ago
update lumberjack and wallpaper pack with new media
2 Hours Ago
Updated backpack textures
2 Hours Ago
Loading Screen and Bootstrap views ultrawide fixing
2 Hours Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
3 Hours Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
3 Hours Ago
Added a warning when the steam overlay failed on checkout
3 Hours Ago
modding_prefabs_july -> main
3 Hours Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
3 Hours Ago
merge from new_menu
3 Hours Ago
merge from main
3 Hours Ago
merge from main
3 Hours Ago
merge from Locker_Collider
3 Hours Ago
merge from fix_camera_jump
3 Hours Ago
merge from fix_flashlight
3 Hours Ago
merge from pilot_hazmat_dlc
3 Hours Ago
Play menu tab box and headers
3 Hours Ago
Fixed graphical artifact on bodies of water
4 Hours Ago
Check for double priv. Save file update.
4 Hours Ago
baked LODs of trawler ghost ship, updated prefabs
4 Hours Ago
changed collision surface to metal
5 Hours Ago
Merge from fog_save
5 Hours Ago
Merge from hardcore_refresh
5 Hours Ago
Merge from hardcore_refresh
5 Hours Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
5 Hours Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
6 Hours Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
6 Hours Ago
Remove some baked grass left over
6 Hours Ago
Merge from hardcore_refresh
6 Hours Ago
Show the players location on the map if they have a compass in their belt bar
Today
Merge from main
Today
Merge from hardcore_refresh/fog_save
Today
Merge from parent