128,224 Commits over 4,201 Days - 1.27cph!

4 Minutes Ago
merge from unpooled spiketrap fix
4 Minutes Ago
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6 Minutes Ago
merge from junglebarrel_collisionfix
6 Minutes Ago
merge from camera_waterlevel_optimize
7 Minutes Ago
merge from smallspiketrap_fixes
7 Minutes Ago
Match max PlayerBoat velocity with tugboat
7 Minutes Ago
merge from qa_island_v1
8 Minutes Ago
merge from optimize_outline_manager
9 Minutes Ago
merge from fix_deferred_decal_stripping
9 Minutes Ago
merge from phonebooth_lightlod
10 Minutes Ago
merge from hmlmg_improvements - hmlmg community skinnable
11 Minutes Ago
merge form fix_turret_list_pooling
11 Minutes Ago
merge from fix_httpimage_delete
12 Minutes Ago
merge from fix_lifestory_wipe
17 Minutes Ago
merge from workshop_female_prefabs -> main
21 Minutes Ago
merge from workshop_scene_improvements_2 -> main
27 Minutes Ago
fix before merge
33 Minutes Ago
Merge from block_redirect
34 Minutes Ago
34 Minutes Ago
blowpipe holster updates
48 Minutes Ago
Update: skip server occlusion culling for players in the deep sea It'll still have some overhead for the server occlusion processing, but that'll be improved separately Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
49 Minutes Ago
merge from main
54 Minutes Ago
Updating boat building station rig
1 Hour Ago
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1 Hour Ago
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1 Hour Ago
Fix oilrigs spawning old scientists after bad merge
1 Hour Ago
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2 Hours Ago
Fixed missing material reference on dilapidated elevator
2 Hours Ago
block damage redirect wip tests
3 Hours Ago
merge from Halloween_25_Update (network++)
3 Hours Ago
network++ Halloween event enabled scarecrowpopulation = 2 Enabled halloween dungeon Updated collectables frank table default bp frank table craftable Dungeons gen allows Jungle
3 Hours Ago
merge from naval_update/deep_sea
3 Hours Ago
fix for "Cannons have aggressive LODs on most graphics presets "
3 Hours Ago
Fuelbox LODs
3 Hours Ago
merge from main
3 Hours Ago
merge from steam_item_move
3 Hours Ago
steam item cleanup #7
3 Hours Ago
steam item cleanup #6
3 Hours Ago
steam item cleanup #5
3 Hours Ago
steam item cleanup #4
3 Hours Ago
steam item cleanup #3
3 Hours Ago
steam item cleanup #2
3 Hours Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
3 Hours Ago
Use the temperate biome accross the entire deep sea, will be replaced with Tropical later once thats added
4 Hours Ago
Replaced the deep sea massive prevent building volume for a simple bound check Allow building in your boat while in the deep sea Added deepsea.block_building convar
4 Hours Ago
compile fixes
4 Hours Ago
Added lighting scripts and light group to walkways bounce lighting
4 Hours Ago
Allow regular window frames and embrasures in boat windows.
4 Hours Ago
compositing for SlopeData
4 Hours Ago
re-baked tropical1 and tropical2 to include slopedata