199,481 Commits over 4,140 Days - 2.01cph!

5 Minutes Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
11 Minutes Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode
41 Minutes Ago
NRE fix
44 Minutes Ago
Initial work for Rust Plus hookup
45 Minutes Ago
main_menu -> main
45 Minutes Ago
Compile fix
51 Minutes Ago
new_menu -> main
54 Minutes Ago
Horses for sale are now immortal (not an issue in vanilla due to safe zones)
56 Minutes Ago
Halved all ammo drops from killing NPC's (see server.npcAmmoLootMultiplier, set to 0.5 for hardcore)
1 Hour Ago
Fix tech tree lines being able to render on top of the tech tree nodes if the order of the tech tree nodes has been modified Layout change on T2 hardcore for buckshot/shield
1 Hour Ago
Removed respawnTimeAddition convar Added respawnTimeAdditionBag and respawnTimeAdditionBed convars, controls respawn rates per respawn type (campers are counted as beds) Adjusted respawn time to 15m for bags and 10m for beds in hardcore
1 Hour Ago
If you try to connect to a premium server without premium then show a 'get premium' button on the connect modal
1 Hour Ago
Merge from main
1 Hour Ago
Reduce ammunition crafting cost multiplier to 5x (was 10x)
1 Hour Ago
Fixed store page overlay aspect ratio, updated all pages
2 Hours Ago
Enable global chat
2 Hours Ago
Don't show the player icon on the map Don't show underground layers on the map
2 Hours Ago
Short Filter Tag Support: Can collapse all filters and still have a rough idea on whats selected via a short tag displayed after the filters Can default to enabled/disabled, or the actual text of whats presse
3 Hours Ago
Merge from main
3 Hours Ago
m15 pistol sounds
3 Hours Ago
Demo button shows up if you have the demo folder with demos in it
3 Hours Ago
Fixed string parsing error when opening skins worth more than 1000 pounds in the inventory
3 Hours Ago
Fixed skin viewer not resetting materials correctly with old skins
3 Hours Ago
Fixed general store description in inventory screen, we now pulled the translated one instead of steam's one
3 Hours Ago
Fixed a bug that would cause certain filters to turn themselves off if you hovered the mouse inside and then outside of the button regions
4 Hours Ago
Redo all of the tooltips for each of the filters
4 Hours Ago
Update Server Entry tags to use the new tooltips
4 Hours Ago
Remove transition from session page
4 Hours Ago
Standardise play mode filtering tooltips
4 Hours Ago
Change shadow update group init order
4 Hours Ago
merge from main
4 Hours Ago
Fixed legacy furnace skin viewer issues
5 Hours Ago
Cleaned up demo window
5 Hours Ago
Merge from main
5 Hours Ago
update base stor eprefab, improve tags design
5 Hours Ago
Working in the new haze falloff feature WIP.
5 Hours Ago
Walkway progress / scaffolding stairs
6 Hours Ago
Demos & play using same search styles
Today
merge from main
Today
Shadow manager NRE fix
Today
merge from new_menu
Today
merge from main
Today
Wrap friends list updates in FlexScopedUpdate to try and fix flickering
Today
Compile fixes
Today
merge from new_menu
Today
merge from new_menu
Today
merge from main
Today
Merge Decals & Metrocop texture changes/fixes
Today
Revert asset changes
Today
TrueShadow optimisations: removed per instance LateUpdate calls, added manager with group based updates Assigned all shadows to mainmenu group, skipped when menu is closed Shadows aren't updated when invisible too